Game of dares
A dare game is a game in which people dare each other to perform actions that they would not normally do.[1]
Gameplay
The game is played by two or more players.
A player asks another to do something that one would not normally do or even think of doing themselves.[1] The request may come in the form of "I dare you to..."[2] or "Can you ...?".[3] In order to stay in the game, one must perform the task they are dared to do.[3] If a player refuses to do the challenge or fails to complete it, they lose and are out of the game. Often, losers are given nicknames like "loser" or "chicken".[1]
If the initial dare is declined, it is common to escalate to more elaborate variations, such as "double dare", "double dog dare", "triple dare", or "triple dog dog". Originally "double black dog dare", since commonly shortened to just "double dog dare", originanated in mid or late 1800s in England, as "black dog" was slang for a bad shilling.[4]
Risks
The game may involve dangerous[1] or unhealthy tasks.
Yet, according to social worker Jennifer Moore-Mallinos, "very few children will back on the challenge no matter what the potential risks may be. Attempting the task is[, for them,] the only option." She adds that "although many of these dares begin with harmless requests, over time [they] have the tendency to develop into more serious demands."[1]
Popularity and demographics
The game's popularity is due to a person's need for recognition.[6] It is commonly played by children.[3]
In popular culture
In the movie A Christmas Story (1983) set in 1940 America, a scene portraying escalating dares results in negative outcomes.
The game is portrayed in the English children's novel The Dare Game (2000) and the second episode of the first series of the TV adaptation of The Story of Tracy Beaker, and in the French film Love Me If You Dare (2003).
Similar games
A variant of this game is called "follow the leader",[3] in which children closely follow the one who is "the leader" and mimic all of their actions. Therefore, in that game the person who comes up with the dares does them first themselves.
See also
References
- Jennifer Moore-Mallinos (15 December 2018). When Competition Goes Too Far. The Rosen Publishing Group, Inc. pp. 30–. ISBN 978-1-5383-9033-7.
- Arthur Wise (1972). The Art and History of Personal Combat. Arma Press. ISBN 9780821204450.
- Stephen J. Smith (1 January 1998). Risk and Our Pedagogical Relation to Children: On the Playground and Beyond. SUNY Press. pp. 102–. ISBN 978-0-7914-3593-9.
- "Where did this phrase come from - I double-dog dare you to read this column". Retrieved 2023-04-22.
- Parks & Recreation. American Institute of Park Executives. 1965.