Istvan Pely

Istvan Pely (born in 1974), is a Hungarian-American computer artist and game developer. He works at Bethesda Game Studios, specializing in art direction and 3D graphics.

Istvan Pely
Born1974 (age 48โ€“49)
NationalityAmerican
EducationComputer science, Visual arts
Alma materLoyola University Maryland
OccupationVideo game artist
EmployerBethesda Game Studios
Known forFallout series
SpouseHiu-Lai Chong

His interest in video games began when his father brought home an Apple IIe; Pely enjoyed playing adventure games such as Dragon World and Wrath of Denethenor. He recalls that he "was really drawn to games as a storytelling medium, as well as an interesting challenge in the visual arts."[1]

Pely began studying a computer science major at Loyola University Maryland. Having always been artistically inclined, he found computer science alone to be a bit too technical, while creating games was a "nice way to mesh technology and art." He instead completed a dual major at both computer and art departments. While still a student, he worked part-time as a multimedia consultant where he learned to work with many off-the-shelf packages such as 3D Studio, Photoshop, Premiere, and Director. Sacrificing his grades, with these tools he developed a Mac/PC adventure game called Majestic Part I: Alien Encounter, and managed to get it published before graduating. Since then he has developed two more science fiction games independently: Symbiocom and Zero Critical.[2]

Pely eventually decided to focus solely on 3D art. His project Movkup is an avenue for exploring fantastical mechanical/industrial design.[3][4] Pely has been with Bethesda Softworks since 1998. As the lead artist of Fallout 3 and Fallout 4, Pely was responsible for the overall visual style of the games, interface graphics, environments, and featured characters.[1] Pely is a self-described โ€œcar nutโ€ and having an interest in automotive design, he was also responsible for the design of the game's pre-war vehicles having the aerospace styling cues.[5]

He married Hiu-Lai Chong, who worked as a character artist for Fallout 3.[1]

Works

Year Work Role
1995 Majestic Part I: Alien Encounter Producer, director, graphics, programming
1998 Symbiocom Design, graphics, programming
1999 Zero Critical Design, graphics, programming
2001-2004 Movkup 3D-CG-Mechanical-Conceptual
2003 Pirates of the Caribbean Special thanks
2006 The Elder Scrolls IV: Oblivion Lead dungeon artist
2008 Fallout 3 Lead artist[6]
2009 The Art of Fallout 3 Co-author
2011 The Elder Scrolls V: Skyrim Additional graphic design
2015 Fallout Shelter Art director
2015 Fallout 4 Lead artist
2015 The Art of Fallout 4 Co-author
2018 Fallout 76 Art director
2022 Starfield Lead artist

References

  1. "Master of the Game". loyola.edu. Archived from the original on 2010-07-19. Retrieved 2021-05-04.
  2. "Home". justadventure.com. Archived from the original on 2010-01-07. Retrieved 2009-06-12.
  3. "Movkup". Archived from the original on 2009-05-02. Retrieved 2020-01-27.
  4. "3D Artists - Art Gallery - Jury". raph.com. Archived from the original on 2009-10-04. Retrieved 2009-06-12.
  5. "Heavy Metal Affliction". John Schommer. Archived from the original on 2016-10-06. Retrieved 2021-05-04.
  6. "Fallout 3 Interview: Bethesda Addresses DLC, World Design, and 'Oblivion with Guns' Comments".
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