Lucid Games
Lucid Games Limited is a British video game developer based in Liverpool. The studio was founded in February 2011 by former employees of Bizarre Creations, which had been shut down a week earlier. Notable games developed by Lucid Games include Geometry Wars 3: Dimensions (2014) and Destruction AllStars (2021).
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Type | Subsidiary |
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Industry | Video games |
Predecessor | Bizarre Creations |
Founded | 21 February 2011 |
Founders |
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Headquarters | , England |
Key people |
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Number of employees | >150 (2021) |
Parent | Lucid Entertainment Group (2020–present) |
Website | lucidgames.co.uk |
History
Lucid Games was founded by Mark Craig, Andy Davidson, Chris Davie, Nick Davies, Craig Howard, Jeff Lewis, Paul Morrissey, Pete O'Brien, Pete Wallace, and Chad Wright.[1][2] Most of them had previously been employed at the developer Bizarre Creations in various capacities, including Wallace as development manager and O'Brien as senior producer.[3][4] Following the poor commercial performance of its game Blur, Bizarre Creations' parent company, Activision, had sought to sell the studio but was unsuccessful in finding a buyer, consequently announcing in January 2011 that it would shut down the studio.[4][5] According to Wallace, Bizarre Creations' staff had been aware of impending layoffs but had not expected the studio to be closed.[5] Bizarre Creations was disestablished on 18 February 2011, leaving 200 people unemployed.[6] Lucid Games was subsequently formed in Liverpool on 21 February 2011.[7] Wallace and Davidson became the new company's managing director and commercial director, respectively.[5] The establishment was supported by Liverpool Vision, a local economic development company that sought to keep Bizarre Creations' talent in the Liverpool area.[3] Wallace stated that he intended for Lucid Games to "get back to the levels of innovation and creativity at Bizarre [Creations] that made Activision so keen to acquire it" and hoped to employ up to fifty former Bizarre Creations staff.[5][6] Within its first year, the company grew from eight employees to twenty-eight and moved from a temporary office to a permanent one in the Liverpool city centre.[7]
Lucid Games hired Brian Woodhouse, Bizarre Creations' former studio director, as head business development in July 2016.[8] By 2019, after eight years of expansion, the company had grown past 100 employees.[9] In October 2020, Lucid Games and its separately held publishing arm, Lucid Publishing, were organised as subsidiaries of Lucid Group Entertainment.[10] By June 2021, Lucid Games employed 150 people.[2]
Games developed
Year | Title | Platform(s) | Publisher(s) | Notes | Ref(s). |
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2012 | Travel Bug | PlayStation Vita | Sony Computer Entertainment | [11] | |
Pixel Smash: Christmas Edition | Android, iOS | Lucid Games | [8] | ||
2013 | Jacob Jones and the Bigfoot Mystery: Episode 1 – A Bump in the Night | Android, iOS, Microsoft Windows, PlayStation Vita | Sony Computer Entertainment, Lucid Games | [12][13] | |
2K Drive | iOS | 2K Sports | [14] | ||
Santa's Magic Sack | Android, iOS | Lucid Games | [15] | ||
2014 | iFruit | PlayStation Vita | Rockstar Games | Port development | [16] |
PlayStation Vita Pets: Puppy Parlour | Android, iOS | Sony Computer Entertainment | [17] | ||
Jacob Jones and the Bigfoot Mystery: Episode 2 – Field Trip! | Android, iOS, Microsoft Windows | Lucid Games | [18] | ||
Geometry Wars 3: Dimensions | Android, iOS, Linux, macOS, Microsoft Windows, PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One | Activision, Aspyr | [19] | ||
2015 | Goat Simulator | PlayStation 3, PlayStation 4, Xbox 360, Xbox One | Double Eleven | Port co-development | [20] |
Happy Happy Donuts | Android, iOS | Lucid Games | [21] | ||
Grand Theft Auto: Liberty City Stories | Android, Fire OS, iOS | Rockstar Games | Port development | [8] | |
2016 | We're Going on a Bear Hunt | Android, Fire OS, iOS | Channel 4 | [22] | |
2018 | Switchblade | PlayStation 4 | Lucid Publishing | [23] | |
2021 | Destruction AllStars | PlayStation 5 | Sony Interactive Entertainment | [23] | |
2023 | Sea of Thieves | Xbox One, Xbox Series X/S | Xbox Game Studios | Support Studio | [24] |
References
- "About us". Lucid Games. 7 January 2013. Archived from the original on 14 January 2013.
- Wallace, Chris (23 June 2021). "DEVELOP/JOBS: Lucid Games – "One of the stand-out things about Lucid for me is how I instantly felt part of the team."". MCV/Develop. Archived from the original on 23 June 2021. Retrieved 18 June 2021.
- Martin, Matt (25 February 2011). "Former Bizarre Creations staff form Lucid Games". GamesIndustry.biz. Archived from the original on 3 March 2021. Retrieved 7 December 2021.
- O'Connor, Alice (25 February 2011). "Bizarre veterans form Lucid Games". Shacknews. Archived from the original on 3 March 2021. Retrieved 7 December 2021.
- Yin-Poole, Wesley (25 February 2011). "Ex-Bizarre devs form Lucid Games". Eurogamer. Archived from the original on 3 March 2021. Retrieved 7 December 2021.
- Bradford, Matt (26 February 2011). "Ex-Bizarre Creations staffers form new UK studio, Lucid Games". GamesRadar+. Archived from the original on 3 March 2021. Retrieved 7 December 2021.
- "Happy Birthday Lucid". Lucid Games. 21 February 2012. Archived from the original on 7 March 2012.
- Riaz, Adnan (25 July 2016). "Brian Woodhouse Becomes Lucid Games' Head of Business Development". Hardcore Gamer. Archived from the original on 7 December 2021. Retrieved 7 December 2021.
- "Meet the best places to work in the UK video games industry – Best Mid-sized Companies". GamesIndustry.biz. 2019. Retrieved 27 December 2021.
- "Lucid Entertainment Group Limited – Annual Report and Financial Statements for the Year Ended 31 March 2021". Lucid Entertainment Group. 21 December 2021. pp. 4, 31. Retrieved 26 December 2021 – via Companies House.
- Tach, Dave (28 November 2012). "Harvest insects and send them to Vitas around the world with Travel Bug". Polygon. Archived from the original on 18 January 2013. Retrieved 8 December 2021.
- Cook, Dave (14 May 2013). "Jacob Jones and the Bigfoot Mystery hits PS Vita, iOS this week". VG247. Archived from the original on 8 December 2021. Retrieved 8 December 2021.
- Brown, Mark (16 May 2013). "New releases round-up: Jacob Jones, Frozen Synapse, Fast & Furious 6, and more". Pocket Gamer. Archived from the original on 8 December 2021. Retrieved 8 December 2021.
- Slater, Harry (5 September 2013). "2K Drive leaves Apple's approvals pit lane and accelerates onto the App Store". Pocket Gamer. Archived from the original on 8 December 2021. Retrieved 8 December 2021.
- "Advent 2013 – Santas Magic Sack". Lucid Games. 2013. Archived from the original on 20 May 2016.
- "iFruit for PlayStation®Vita". Lucid Games. 2014. Archived from the original on 20 May 2016.
- "PlayStation®Vita Pets: Puppy Parlour". Lucid Games. 2014. Archived from the original on 25 August 2014.
- Hearn, Rob (8 August 2014). "The best iPhone and iPad games this week – Time Tangle – Adventure Time, and more". Pocket Gamer. Archived from the original on 8 December 2021. Retrieved 8 December 2021.
- O'Connor, Alice (14 November 2014). "Polygonal Pew Pew – Geometry Wars 3: Dimensions". Rock Paper Shotgun. Archived from the original on 8 December 2021. Retrieved 8 December 2021.
- "Goat Simulator". Lucid Games. 2015. Archived from the original on 4 July 2016.
- "Happy Happy Donuts". Lucid Games. 2015. Archived from the original on 26 June 2015.
- "We're Going on a Bear Hunt". Lucid Games. 2016. Archived from the original on 15 April 2017.
- West, Josh (2 February 2021). "Before Destruction AllStars, Lucid Games wanted to resurrect an old PlayStation franchise". GamesRadar+. Archived from the original on 2 February 2021. Retrieved 8 December 2021.
- Gilbert, Fraser (18 January 2023). "The Dev Behind This PS5 Exclusive Is Now Working On Sea Of Thieves". Pure Xbox. Retrieved 16 April 2023.