Lyra (codec)
Lyra is a lossy audio codec developed by Google that is designed for compressing speech at very low bitrates. Unlike most other audio formats, it compresses data using a machine learning-based algorithm.
![]() | |
Developed by | |
---|---|
Initial release | 2021 |
Latest release | 1.3.2 December 20, 2022 |
Type of format | Audio codec |
Free format? | Yes |
Features
The Lyra codec is designed to transmit speech in real-time when bandwidth is severely restricted, such as over slow or unreliable network connections.[1] It runs at fixed bitrates of 3.2, 6, and 9 kbps and it is intended to provide better quality than codecs that use traditional waveform-based algorithms at similar bitrates.[2][3] Instead, compression is achieved via a machine learning algorithm that encodes the input with feature extraction, and then reconstructs an approximation of the original using a generative model.[1] This model was trained on thousands of hours of speech recorded in over 70 languages to function with various speakers.[2] Because generative models are more computationally complex than traditional codecs, a simple model that processes different frequency ranges in parallel is used to obtain acceptable performance.[4] Lyra imposes 20 ms of latency due to its frame size.[3] Google's reference implementation is available for Android and Linux.[4]
Quality
Lyra's initial version performed significantly better than traditional codecs at similar bitrates.[1][4][5] Ian Buckley at MakeUseOf said, "It succeeds in creating almost eerie levels of audio reproduction with bitrates as low as 3 kbps." Google claims that it reproduces natural-sounding speech, and that Lyra at 3 kbps beats Opus at 8 kbps.[2] Tsahi Levent-Levi writes that Satin, Microsoft's AI-based codec, outperforms it at higher bitrates.[5]
History
Lyra was first announced in February 2021,[2] and in April, Google released the source code of their reference implementation.[1] The initial version had a fixed bitrate of 3 kbps and around 90 ms latency.[1][2] A second version, released on September 2022, improved sound quality, latency, and performance, and permitted multiple bitrates.[3]
Support
Implementations
Google's implementation is available on Github under the Apache License.[1][6] Written in C++, it is optimized for 64-bit ARM but also runs on x86, on either Android or Linux.[4]
Applications
Google Duo uses Lyra to transmit sound for video chats when bandwidth is limited.[1][5]
References
- Buckley, Ian (2021-04-08). "Google Makes Its Lyra Low Bitrate Speech Codec Public". MakeUseOf. Retrieved 2022-07-21.
- "Lyra: A New Very Low-Bitrate Codec for Speech Compression". Google AI Blog. Retrieved 2022-07-21.
- "Lyra V2 - a better, faster, and more versatile speech codec". Google Open Source Blog. Retrieved 2023-04-26.
- "Google Duo uses a new codec for better call quality over poor connections". XDA. 2021-04-09. Retrieved 2022-07-21.
- Levent-Levi, Tsahi (2021-04-19). "Lyra, Satin and the future of voice codecs in WebRTC". BlogGeek.me. Retrieved 2022-07-21.
- Google (2021). "Lyra: A Very Low-Bitrate Codec for Speech Compression". GitHub. Retrieved 21 July 2022.
External links
- Lyra: A New Very Low-Bitrate Codec for Speech Compression Google blog post with a demonstration comparing codecs
See also
- Satin (codec), an AI-based codec developed by Microsoft
- Comparison of audio coding formats
- Speech coding
- Videotelephony