Manley & Associates
Manley & Associates was an independent video game developer founded in 1982, which developed over 70 titles for video game publishers, including Electronic Arts, Activision, Disney, GameTek, Publishing International, and Spectrum HoloByte. Many of the company's early titles were one or two person projects created in founder Ivan Manley's house, but eventually it grew to roughly 60 people working from an office park in Issaquah, Washington. Hometown U.S.A. (Publishing International) won the Software Publishers' Association's award for the Best Creativity Program, Educational Category, 1988.
Industry | Video game developer |
---|---|
Founded | 1982 |
Defunct | 1996 |
Fate | Acquired by Electronic Arts |
Successor | EA Seattle |
Headquarters | Headquartered in Issaquah, WA |
Products | Video games |
Number of employees | 60 (peak estimate) |
In the mid-1990s, Manley & Associates did a number of ports for Electronic Arts and was subsequently acquired by EA in 1996. Explaining the decision to sell the company to EA, Ivan Manley said that in order to invest in newer technologies, Manley & Associates had to either become a publisher or merge with an established publisher.[1] The studio was relocated to neighboring Bellevue, Washington and renamed Electronic Arts Seattle.[2] EA Seattle closed in 2002.[3]
Games developed
Design & implementation
- Hometown U.S.A. (MS-DOS, Macintosh, Apple II, Apple IIGS, C64, Amiga, FMTowns)
- Pharaoh's Revenge (Apple II, C64, MS-DOS)
- The Third Courier
- Home Alone (Amiga, MS-DOS)
- Lost in New York (MS-DOS)
- Are We There Yet? (MS-DOS)
- Super Conflict (SNES)
- The Wizard of Oz (SNES)
- Pink Goes to Hollywood (SNES)
- An American Tail: The Computer Adventures of Fievel and His Friends (MS-DOS)
- DinoPark Tycoon (MS-DOS, Macintosh, 3DO)
- Wolf (MS-DOS)
- King Arthur & the Knights of Justice (SNES)
- Lion (MS-DOS)
Implementation only
- Paperboy 2 (Game Gear), port
- Ninja Gaiden II: The Dark Sword of Chaos (Amiga, MS-DOS), port
- WildSnake (SNES), designed externally
- Xenocide (MS-DOS), port
As EA Seattle
- The Need for Speed: Special Edition (1996, MS-DOS, Windows)
- Need for Speed II: Special Edition (1997, Windows)
- Need for Speed III: Hot Pursuit (1998, Windows)
- Need for Speed: High Stakes (1999, Windows)
- Motor City Online (2001, Windows)
- Need for Speed: Hot Pursuit 2 (2002, Windows, Game Cube, Xbox)
References
- "Electronic Arts Acquires Manley". Next Generation. No. 16. Imagine Media. April 1996. p. 23.
- Business Wire (1996-01-29). "Electronic Arts Acquires Software Developer Manley & Associates". AllBusiness. Retrieved 2008-04-13.
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has generic name (help) - "Electronic Arts closing Bellevue game studio". 22 October 2002.