PitchYaGame
PitchYaGame or #PitchYaGame (sometimes abbreviated to PYG) is a volunteer movement hosted on the social media platform Twitter to showcase, and present awards for, independent video games from around the world.[1][2][3][4][5][6]
PitchYaGame | |
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![]() PitchYaGame official logo | |
Status | Active |
Genre | Social media showcase |
Frequency | June and November each year |
Venue | |
Years active | 2020–present |
Inaugurated | May 2020 |
Founder | Liam Twose |
Website | pitchyagame |
Description
PitchYaGame is hosted on the social media platform Twitter to showcase independent video games from around the world.[1][2][3][4][5][6] Video pitches are presented by developers in June and November each year, and use the hashtag #PitchYaGame to identify and reference news about the showcase and the individual pitches, and the presentation of awards.[1][2][4]

The showcase was founded in May 2020 by Liam Twose,[2][4][5][6][7] with the mission of recognising independent video games,[2][7] and "focused on empowering indie game developers to strengthen their position in the industry."[8] Twose has made clear that PitchYaGame is a showcase and not a hardcore competition, with "[j]ust enough of a push to make sure people put their best pitch forward."[2]
The team now comprises Twose (@LiamTwose at Twitter), operations manager "Indie Game Lover" (@IndieGameLover)[4] and host Sarah Clancy (@ImSarahNow).[4][7]
The pitches were originally made monthly, with entries split into a number of categories, but this proved unmanageable.[8] PitchYaGame collaborator, Sarah Clancy reported that judging the many entries on a monthly basis was "difficult and unwieldy."[4] Therefore, pitches were later switched to six monthly, "feature creep" was reduced, and awards streamlined into gold, silver, bronze, runners-up, and most viral.[8]
Sponsorship
In June 2021, PitchYaGame prizes were sponsored by Xsolla,[9] and in November 2021 by Aurora Punks and Cold Pixel.[10] No cash prizes were available in 2022,[3] as the organisers moved PitchYaGame into a less-competitive, "more showcase centric format".[2]
Reception
In October 2020, Elijah Beahm at The Escapist wrote that "One of the greatest challenges for any game is landing a solid pitch. You have to sell people, maybe even a publisher, to take your idea seriously. Most of the time, it’s an obfuscated process that leaves the average developer scratching their heads, but Liam Twose and his team behind #PitchYaGame, 'PYG' for short, are looking to change all that with some clever social engineering."[8]
In March 2021, Cameron Koch at GameSpot wrote that "Using the #PitchYaGame, thousands of indie developers tweeted out pitches for their games on November 2 as part of a social media contest, and the results are astounding."[5] He went on to say that "There is no arguing with the results. According to Twose, around 1100-1300 games were shared with the hashtag, and some real gems look to have shined through."[5]
In November 2021, Stafano "Stef" Castelli at IGN Italia wrote that "I myself enjoyed 'browsing through' the competitors, discovering a handful of intriguing video games in development." (translated from Italian).[6]
In November 2022, Eric Bartelson at Premortem Games wrote that "It's a great way to get games noticed by fellow developers, but also publishers, investors and press."[2]
See also
References
- Staff (c. 2023). "Recognising Independent Video Games Around The World". PitchYaGame. Archived from the original on 1 May 2023. Retrieved 7 May 2023.
- Bartelson, Eric (4 November 2022). "The #PitchYaGame movement: 'We just highlight incredible indie games'". Premortem Games. Archived from the original on 9 November 2022. Retrieved 7 May 2023.
- Acosta, Francisco Alberto Serrano (8 June 2022). "Brujas en prácticas, chicas que huyen del amor y mucho más entre cientos de proyectos" [Trainee witches, girls running away from love and much more among hundreds of projects]. MeriStation (in Spanish). Archived from the original on 16 June 2020. Retrieved 7 May 2023.
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- Colbert, Isaiah (10 November 2021). "10 Dope-Looking Games Fighting For A Chance To Get Finished". Kotaku. Archived from the original on 26 December 2022. Retrieved 7 May 2023.
- Colbert, Isaiah (11 November 2021). "10 Dope-Looking Games Fighting For A Chance To Get Finished". Kotaku Australia. Archived from the original on 29 November 2021. Retrieved 7 May 2023.
- Koch, Cameron (3 March 2021). "#PitchYaGame Contest Saw Thousands Of Devs Pitch Some Incredible Looking Games". GameSpot. Archived from the original on 13 March 2023. Retrieved 7 May 2023.
- Castelli, Stefano "Stef" (4 November 2021). "Le sorprese di #PitchYaGame" [The surprises of #PitchYaGame]. IGN Italia (in Italian). Archived from the original on 6 February 2023. Retrieved 6 February 2023.
- Staff (c. 2023). "Press". PitchYaGame. Archived from the original on 2 May 2023. Retrieved 7 May 2023.
- Beahm, Elijah (22 October 2020). "#PitchYaGame Is the Most Effective New Way for Indie Devs to Share Their Game with the World". The Escapist. Archived from the original on 1 February 2023. Retrieved 8 May 2023.
- LeClair, Kyle (15 July 2021). "June 2021 #PitchYaGame Award Winners Crowned". Hardcore Gamer. Archived from the original on 16 July 2021. Retrieved 9 May 2023.
- Staff (c. 2021). "Prize Sponsors". PitchYaGame. Archived from the original on 20 November 2021. Retrieved 9 May 2023.
External links
Selected games in the media
- Beahm, Elijah (22 October 2020). "#PitchYaGame Is the Most Effective New Way for Indie Devs to Share Their Game with the World". The Escapist. Archived from the original on 1 February 2023. Retrieved 8 May 2023.
- Koch, Cameron (3 March 2021). "#PitchYaGame Contest Saw Thousands Of Devs Pitch Some Incredible Looking Games". GameSpot. Archived from the original on 13 March 2023. Retrieved 7 May 2023.
- Walters, James (17 August 2021). "A selection of the unique and creative upcoming independent games from all over the world". Mancunian Matters. Archived from the original on 26 December 2022. Retrieved 9 May 2023. Note: Can't get past the cookie popup in the archived page.
- Castelli, Stefano "Stef" (4 November 2021). "Le sorprese di #PitchYaGame" [The surprises of #PitchYaGame]. IGN Italia (in Italian). Archived from the original on 6 February 2023. Retrieved 6 February 2023.
- Colbert, Isaiah (10 November 2021). "10 Dope-Looking Games Fighting For A Chance To Get Finished". Kotaku. Archived from the original on 26 December 2022. Retrieved 7 May 2023.
- Acosta, Francisco Alberto Serrano (8 June 2022). "Brujas en prácticas, chicas que huyen del amor y mucho más entre cientos de proyectos" [Trainee witches, girls running away from love and much more among hundreds of projects]. MeriStation (in Spanish). Archived from the original on 16 June 2020. Retrieved 7 May 2023.