SVGALib

SVGAlib was an open-source low-level graphics library which ran on Linux and FreeBSD and allowed programs to change video mode and display full-screen graphics, without the use of a windowing system.[2] Some popular games like Quake and Doom have been ported to use SVGAlib.

SVGAlib
Original author(s)Harm Hanemaayer
Developer(s)Matan Ziv-Av
Stable release
1.4.3 / June 2, 2001 (2001-06-02)[1]
Preview release
1.9.25[1]
Written inC
Operating systemLinux, FreeBSD
Platformx86, x86-64
TypeLibrary
Websitewww.svgalib.org

History

The first version of SVGALib was based on version 1.2 of another library, VGALib.[3]

SVGALib was popular in the mid-1990s. Toward 2000, many applications that used it migrated to X11 and SDL, which could (until SDL 2.0) make use of SVGAlib as a video driver.[4]

References

  1. "SVGALIB". Retrieved 16 October 2022.
  2. Link, Jay. "SVGAlib Tutorials". www.svgalib.org. Retrieved 16 October 2022.
  3. "svgalib(7): low level graphics library for - Linux man page". linux.die.net. Retrieved 16 October 2022.
  4. "FAQ: Using SDL". wiki.libsdl.org.



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