World of Warriors
World of Warriors is an action role-playing video game developed and published by Mind Candy for iOS and Android. It was released in November 2014. A PlayStation 4 port published by Sony Interactive Entertainment was released on March 21, 2018. It was later deactivated and is no longer available on iOS or Android, though the PlayStation 4 version wasn’t affected.
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Developer(s) | Mind Candy Saber Interactive (PS4) |
Publisher(s) | Mind Candy Sony Interactive Entertainment (PS4) |
Artist(s) | John Taylor |
Platform(s) | iOS Android PlayStation 4 |
Release | iOS, Android 4 November 2014 PS4 March 21, 2018[1] |
Gameplay
Gamezebo places World of Warriors in the collect and battle game genre,[2] while Gematsu calls it a combat-focused adventure game.[3] IGN Italia places it in the action genre.[4]
The player creates a team of characters which the player uses to battle enemy non-player characters, in groups of one to three.[2] Defeating enemies rewards the player with experience, in-game money, and material to create other items.[2] After some experience, the characters level up, and the player can assign items to each character which makes it more powerful.[2] Similar to the game of rock, paper, scissors, certain characters are weak to specific other characters, while strong against others.[2] Each character has a unique move.[2] The player can participate in combat by timing his actions to the actions of his characters, which makes his characters' attacks stronger.[2] Each battle takes place in a specific arena, each with its own environment.[3]
The game provides players with a method to increase the level of their characters outside the main story mode.[2]
Each of the characters is based on historical fighters.[2]
Gamezebo at release reported there would be player versus player.[2]
The game is free to play with some microtransactions.[4]
Development and release
The developer Mind Candy conceived of the game at a retreat.[5] Art director Johnny Taylor was inspired by his son, who had an appreciation for warriors in history.[5] The game was developed at the Brighton studio.[5]
The game is intended to be a family game, rather than a kid's game; Mind Candy founder Michael Smith described the game as having "depth and complexity".[5] He was worried about the competition on the mobile video game platforms during development.[5] Smith noted that "developers have to be responsible", since designing for kids, taking into account the desire to make money in a microtransaction economy, can be difficult.[5]
The developer announced the game for both iOS and Android in May 2014, with the expectation of release later in 2014.[6] The Telegraph assumed the developer would be "hopeful" for its release, as The Telegraph expected the company to have an initial public offering within a few years of release.[6]
Reception
Gamezebo praised the unique artwork and the inclusion of historical aspects, as well as the reflex-based gameplay during battles.[2] IGN Italia praised a large number of heroes for selection and assigned the game a score of 8 out of 10.[4]
Gamezebo criticized the number of currencies (three) and multiple energy systems (two).[2] IGN Italia said that the game was not optimized for the newest phones.[4]
References
- "World of Warriors – Announce Trailer | PS4". YouTube.
- Tylwalk, Nick (14 November 2014). "World of Warriors Review: Almost Famous". Gamezebo. Archived from the original on 12 March 2017. Retrieved 9 March 2017.
- Romano, Sal (26 May 2016). "Mochi Monsters creator announces World of Warriors for PS4". Gematsu. Archived from the original on 12 March 2017. Retrieved 9 March 2017.
- Zampini, Alessandro (10 November 2014). "Touch Me #80". IGN Italia (in Italian). Archived from the original on 12 March 2017. Retrieved 9 March 2017.
- Stuart, Keith (30 May 2014). "Moshi Monsters creators launch mobile game World of Warriors". Games. The Guardian. Archived from the original on 12 March 2017. Retrieved 9 March 2017.
- Curtis, Sophie (29 May 2014). "Beyond Moshi Monsters: Mind Candy announces World of Warriors". Video Games. The Telegraph. Archived from the original on 12 March 2017. Retrieved 9 March 2017.