Todd Howard
Todd Howard (born 1969 or 1970) is an American video game designer. He has been a designer, producer, and game director for games. The most well known of these are the Fallout and The Elder Scrolls series with Bethesda Game Studios.
Todd Howard | |
|---|---|
![]() Howard in 2010 | |
| Born | 1969/1970 (age 52–53) Lower Macungie Township, Pennsylvania, U.S. |
| Nationality | American |
| Alma mater | College of William & Mary (1993) |
| Occupation | Video game designer, director, producer |
| Years active | 1994–present |
| Employer | Bethesda Game Studios |
| Known for | The Elder Scrolls, Fallout |
Works
| Year | Title | Role(s) |
|---|---|---|
| 1995 | The Terminator: Future Shock | Production, additional design |
| 1996 | SkyNET | Production, design |
| The Elder Scrolls II: Daggerfall | Additional design | |
| 1998 | The Elder Scrolls Adventures: Redguard | Project leader, design, writing |
| 2002 | The Elder Scrolls III: Morrowind | Project leader, original concept |
| 2003 | The Elder Scrolls III: Bloodmoon | Executive producer |
| 2004 | The Elder Scrolls Travels: Shadowkey | |
| 2006 | The Elder Scrolls IV: Oblivion | |
| 2007 | The Elder Scrolls IV: Shivering Isles | |
| 2008 | Fallout 3 | Game director |
| 2011 | The Elder Scrolls V: Skyrim | |
| 2015 | Fallout Shelter | Executive producer |
| Fallout 4 | Game director | |
| 2018 | Fallout 76 |
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