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Bubble Trouble is the eighth Animal Jam adventure and the first water adventure of three adventures in the second series. It's preceded by The Search for Greely and is available to all Jammers. In it, the player must rescue the trapped dolphins by finding wheels that will stop the underwater phantom pipes to allow the dolphins to be freed. Continue below for a walkthrough of the easy mode of this adventure.
Steps
Part 1
Part 1 of 2:
Exploring the Ocean
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1Speak to Liza. When you first spawn in the adventure, Liza will appear and tell you that the phantoms have invaded the waters and capturing the animals. She will instruct you to explore the depths of the ocean and bring back news about what the phantoms are planning. She will also introduce a special type of chomper plant that works for trapping phantoms underwater.
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2Explore the ocean. Head right till you see a dolphin named Steve. Then go down deeper underwater and right again. You'll meet a dolphin named Allie. She'll inform you that there are phantom pipes polluting the ocean and they can only be turned off by swirling over the valves. Swirl by clicking on the actions icon and then clicking swirl. When your animal swirls over the valve, the valve will turn, disabling the pipe and allowing you to go through. Do the same with the next valve you encounter to the right and then the one below it.Advertisement
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3Arrive in an open area of water with a water Zios checkpoint. Go below it and talk to Jane. You'll need to find a key to help her escape from her phantom prison so she can give you a valve to turn off a phantom pipe. Go left and you'll encounter 4 phantoms which you must trap in the chomper clams - two at the bottom, two at the top. One of the phantoms will drop a key - grab it and unlock Jane's cell. She'll give you a valve to turn off a phantom pipe with.
- When you get past the third phantom pipe, if you head all the way to the right near the surface, you'll find a chest on a rock formation, full of 100 gems in easy mode.
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4Turn off the phantom pipe. Get to the area you encountered the phantoms in and go all the way to the left. Plug in the valve and then swirl over it to turn off the pipe and unblock your path through the water. Then go left where there is another Zios checkpoint as well as some phantoms you'll need to trap with chomper clams at the bottom right and top left of the area.
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5Go through the water current. After destroying the two phantoms, head to the water current that goes inwards and go through it. Inwards currents means you can enter them and they'll take you somewhere. You cannot enter currents that are moving outwards however. You'll be taken to an area with three trapped dolphins which you'll need to find keys to free through a series of water currents.
- At this point, to the left, there is a patch of seaweed in front of a false wall. Go through it and you'll find a Dolphins Only passage.
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Part 2
Part 2 of 2:
Freeing the Dolphins
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1Find the first key. Head to the right of where the dolphins are past the seaweed. Deal with the phantom in your way and continue right. Go through the current that is going up near another patch of seaweed. Then go through the second current moving inward to your right, then the one moving up. Go through the current going down, and then down again. Go right. Go up. Move all the way right and go through the current moving right. Deal with the phantom. Go down and deal with another phantom. Go left. You'll be taken right to the valve.
- To get to the key, use the current going right from where you found the valve. Then go right again. Go through the current left, up, then left again. Plug in the valve, swirl over it, and grab the key. Then go down the current below the key, go left, and free one of the dolphins.
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2Find the second key. From where Klaus the dolphin is, move through the underwater pathway right. Go down. Go left and you'll find the key you'll need to find a valve for to unlock - go through the current right, then right again. Deal with the phantom and then grab the valve near the left of the area.
- To get to the key, use the current going up from where you found the valve. Go down, right, and swirl over the valve once you plug it in. Grab the key and go right. Go up slightly and then through the underwater pathway left. Free one of the dolphins.
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3Find the third key. Getting this key requires no travel through any currents. Go down through the seaweed below the dolphins. Trap the phantom in your way and continue down. Next to the second chomper plant you will see when you go further down is the valve. Grab it.
- To get to the key, go right and trap the phantom in your way. Plug in the valve, swirl over it, and then grab the key. Then go left and up till you find the dolphins and free the last one.
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4Swirl with the dolphins to open the Phantom Hatch. Near the bottom, the dolphins you freed will be swirling over the Phantom Hatch. Swirl along with them to open it. The more players you have with you in the adventures swirling with you, the faster it will open.
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5Head through the hatch. Move left and then slightly up till you see the current moving up. Go through it. As you do, you'll collect free gem bags full of 25 gems each. Then move left. Doing so, you'll find a chest which is full of 200 gems in easy mode. Then go through the current up, collecting more gems along the way.
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6Claim your prize. Speak to Liza and you will inform her that you discovered a factory of phantoms when you went through the Phantom Hatch underwater. Then claim your prize. The prizes for easy mode are shown in the image.
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