Flesh and Blood (card game)
Flesh & Blood is a trading card game published by Legend Story Studios (LSS), an independent design studio based in Auckland, New Zealand. The core mission of Legend Story Studios is "to bring people together in the flesh and blood through the common language of playing great games." [2] LSS intends to create value for Local Game Stores, so they may continue to support this core mission in their stores for generations to come.[3] The emphasis on in-person play counters the trend of online CCGs by bringing players back to a table seated across from their opponent.
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Designer | James White[1] |
---|---|
Publisher | Legend Story Studios |
Release date | 10/11/2019 |
Type | Collectible card game |
Players | 2 or more |
Age range | 16+ |
Playing time | < 50 minutes |
Chance | Low |
Website | https://fabtcg.com/ |
History
Prior to First Booster Set Release
Flesh and Blood began development seven years before its official release, well before the studio was officially founded or the game had a name. In December 2018, when the game was officially announced for the first time, Legend Story Studios was a team of six operating out of a studio apartment.[4] On August 31, 2019, 120 players gathered for the Ira World Premiere event at a game store in Auckland, New Zealand. The event was played with Ira Welcome Decks. The Ira Welcome Deck was specifically designed to be a new player's first play experience[5] and continues to be used in game stores to teach new players the basics of Flesh & Blood.
First Booster Set Release
On October 11, 2019, Legend Story Studios released the first booster set of Flesh & Blood, Welcome to Rathe, in stores across the United States, Australia, and New Zealand. Welcome to Rathe was distributed direct from the studio to local game stores, with a team that, at the time, consisted of just seven employees.[4] Taking place on October 27, The Calling: Auckland was the first premier event in Flesh and Blood history.
2020 and COVID-19
As the release date for Flesh & Blood's second booster product, Arcane Rising, approached, the studio's home country of New Zealand officially went into lockdown due to the COVID-19 Pandemic. LSS navigated the first year of the pandemic by:
- Publishing an open letter to the FAB community, openly sharing their plans for the future.
- Re-writing their Organized Play policies to support players playing from home and over webcam[6]
- Fast-tracking the introduction of Play Anywhere!, allowing players to play games at home with the official FAB tournament software GEM.[7]
- Creating Skirmish, a new tournament series designed to provide players with a meaningful and accessible step up from weekly Armory Events[8] in geographies where in-person play was allowed. Two full Skirmish seasons were completely enabled through webcam play, with LSS shipping out prizes all over the world from their studio in Auckland.[9]
Crucible of War was officially released on August 28, accompanied by the announcement of Welcome to Rathe and Arcane Rising Unlimited.[10] As the player base was beginning to rapidly grow, the Alpha and First Edition boxes that had been widely available for almost a year were suddenly selling out, and Unlimited would allow more people to get their hands on the sets for months to come.
In October 2020, LSS announced European and Canadian distribution[11]
October 20, 2020: LSS announces an official content partnership with world leading Trading Card Game website ChannelFireball.com.[12]
October 28, 2020: LSS announces Flesh and Blood will be available on TCGplayer.com, the worlds leading marketplace for TCG sealed product and single cards.[13]
2021 and Beyond
July 6, 2021: LSS announces FAB is sold in games stores in over 30 countries and the manufacturing of the product will expand to be printed in three countries: Japan, Belgium, United States[14]
August 3, 2021: LSS reveals plans for the 2022 competitive season, including US$1,000,000 in prize support.[15]
August 10, 2021: LSS announces distribution in South East Asia[16]
August 20, 2021: LSS celebrates the 2,000th store signing up to stock FAB and summarizes the full impact the pandemic had on their game and their business[17]
September 10, 2021: The return of major competitive events would make their way to Las Vegas, United States for the first time since the Calling: Austin in December 2019.[18]
November 2021: LSS announces Everfest will be the world's first full production trading card game product featuring fully recyclable paper booster wrappers[19][20]
December 2021: National Champions are crowned in 24 different countries during National Championships season.[4]
January 10, 2022: LSS announces Flesh and Blood is now available on cardmarket.com, Europe's largest online marketplace for TCG sealed product and single cards.[21]
April 12, 2022: LSS announces "FAB2.0", sharing plans to retire 1st edition, print cards in localized languages (French, German, Italian, and Spanish), emphasize non-competitive play formats, and more.[22]
June 20, 2022: LSS announces dates and distribution partners for European Language products.[23]
July 21, 2022: LSS announces partnership with Premier Card Grading (PCG), ensuring Flesh and Blood's coveted prize cards truly are the gold standard. All Gold Cold Foil prize cards going forward will be PCG raw grade authenticated 9 or better. Calling champion prize cards and Pro Tour champion prize cards will be fully graded and slabbed at PCG 9.5 or better.[24]
September 12, 2022: LSS announces Flesh and Blood is coming to Brazil[25]
September 22, 2022: US Patent Office issues US patent 2022296988 to James White as inventor of an apparatus and method of playing a card game.
September 2022: National Champions are crowned in 39 different countries during National Championships season.[26]
October 2022: LSS celebrates the three year anniversary of Flesh and Blood.[27] The game is actively played in more than 3,000 stores throughout 38 countries.[28]
November 4–6, 2022: The first World Championship takes place in San Jose, California. During the event, LSS announces two new collaborations. The first is with Tolarian Community College and will yield a new product to be released in 2023. The second is a collaboration with Weta Workshop which will produce limited edition Prism hero statues.[29]
Reception
Critical Reviews
January 11, 2020: "Fast Paced. Exciting. And downright tactical!" From There Will Be Games[30]
October 19, 2020: "Flesh and Blood is designed to challenge the established rules of TCGs like never before" From Channel Fireball, Luis Scott-Vargas[31]
December 18, 2020: "Why Flesh and Blood Is A Must-Play Trading Card Game" From Den of Geek[32]
April 17, 2021: "Flesh and Blood TCG is Your New Card Game Addiction" By Drew Cordell[33]
July 9, 2021: "The most strategic CCG since Magic with a much smaller learning curve" From Board Game Quest[34]
October 8, 2021: ICv2 says Flesh & Blood is gaining steam in the collectors market and is on the brink of a full-on break out reminiscent of the explosive growth that Magic: The Gathering sets initially experienced in the early days of TCGs[35]
2021: ICv2 shares trends to show Flesh and Blood has entered the top 5 collectible games[36][37][38]
November 11, 2022: "Flesh and Blood, MTG’s upstart competitor, has found strength in community" From Polygon / Vox Media[39]
Awards
2022: Legend Story Studios tops the Deloitte Fast 50 index as New Zealand's fastest-growing business with a growth rate of 6415% which is unmatched by any previous Fast 50 winner.[40][41]
2022: Best Trading Card Game (Uprising). Awarded by Tabletop Gaming[42]
2022: Best Ongoing Card Game (Everfest). Awarded by Dicebreaker[43]
Outreach
LSS raises $75,000 during The Calling: Krakow[44] to support Ukrainian refugees affected by the 2022 Russian invasion of Ukraine
LSS and Flesh & Blood players raise $50,000 for St. Jude Children's Hospital[45]
In partnership with TCGPlayer, LSS awards $75,000 to Local Game Stores through the sale of Monarch bundles.[46] $100,000 to Local Game Stores through the sale of Tales of Aria bundles.[47] $100,000 to Local Game Stores through the sale of Everfest bundles.[48]
Product Releases
Booster Sets
Booster packs contain randomized cards. First Edition cards are generally more desirable to collectors than Unlimited cards from the same set. Cold Foil card treatments do not appear in Unlimited sets.
Super Rares were discontinued after Arcane Rising.
Starting with Uprising, there is no differentiation between First Edition and Unlimited[49] Cold Foil versions of cards found in the Token slot of a booster pack cannot be played in Draft if opened.
Starting in Uprising, high tier alt versions of cards can be found in booster packs. These cards are referred to as "Marvels" and have a new rarity symbol represented by a purple triangle. All cards with the marvel rarity symbol are much rarer than a normal foil version of their base rarity would be.[49] This table lists the number of Marvels for each rarity. For example, there are 51 Majestic rarity cards in Dynasty. Of those 51 Majestics, 9 have a Marvel version available and 42 do not.
Set name | Print Date | Release Date | Set Code | Draftable? | Size of Print Run | Set Configuration | Card Types Contained Inside | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total Cards | Fabled | Legendary | Majestic | Super Rare | Rare | Common | Token | |||||||
Welcome to Rathe Alpha Edition | Aug 2019 | October 11, 2019 | WTR | Yes | 16,700 displays[50] | 226 | 1 | 5 | 10 | 15 | 48 | 132 | 15 | Brute, Guardian, Ninja, Warrior, Generic |
Arcane Rising First Edition | Dec 2019 | March 27, 2020 | ARC | Yes | 16,700 displays[51] | 219 | 1 | 5 | 10 | 15 | 48 | 126 | 14 | Mechanologist, Ranger, Runeblade, Wizard, Generic |
Crucible of War First Edition | Jun & Aug 2020 | August 28, 2020 | CRU | No | 37,500 displays[52] | 198 | 1 | 2 | 36 | 56 | 103 | Brute, Guardian, Ninja, Warrior, Shapeshifter, Mechanologist, Merchant, Ranger, Runeblade, Wizard, Generic | ||
Welcome to Rathe Unlimited Edition | Sep 2020 | October 2020[53] | WTR | Yes | 248,000 displays[50] | 226 | 1 | 5 | 10 | 15 | 48 | 132 | 15 | Brute, Guardian, Ninja, Warrior, Generic |
Arcane Rising Unlimited Edition | Oct 2020 | November 2020[53] | ARC | Yes | 179,000 displays[51] | 219 | 1 | 5 | 10 | 15 | 48 | 126 | 14 | Mechanologist, Ranger, Runeblade, Wizard, Generic |
Monarch First Edition | Jan 2021 | May 7, 2021 | MON | Yes | 125,000 displays[54] | 307 | 1 | 6 | 31 | 79 | 172 | 18 | Light Illusionist, Light Warrior, Light, Illusionist, Warrior, Shadow Brute, Shadow Runeblade, Shadow, Brute, Runeblade, Generic | |
Monarch Unlimited Edition | Apr 2021 | June 2021[55] | MON | Yes | TBA[54] | 307 | 1 | 6 | 31 | 79 | 172 | 18 | Light Illusionist, Light Warrior, Light, Illusionist, Warrior, Shadow Brute, Shadow Runeblade, Shadow, Brute, Runeblade, Generic | |
Crucible of War Unlimited Edition | Jun 2021 | July 30, 2021[56] | CRU | No | 125,000 displays[52] | 198 | 1 | 2 | 36 | 56 | 103 | Brute, Guardian, Ninja, Warrior, Shapeshifter, Mechanologist, Merchant, Ranger, Runeblade, Wizard, Generic | ||
Tales of Aria First Edition | Jun 2021 | September 24, 2021 | ELE | Yes | 208,000 displays[57] | 238 | 1 | 6 | 27 | 54 | 136 | 14 | Elemental Guardian, Elemental Ranger, Elemental Runeblade, Elemental, Dual Elemental, Earth, Ice, Lightning, Guardian, Ranger, Runeblade, Generic | |
Tales of Aria Unlimited Edition | Jul 2021 | October 2021 | ELE | Yes | TBA[57] | 238 | 1 | 6 | 27 | 54 | 136 | 14 | Elemental Guardian, Elemental Ranger, Elemental Runeblade, Elemental, Dual Elemental, Earth, Ice, Lightning, Guardian, Ranger, Runeblade, Generic | |
Everfest First Edition | Oct 2021 | February 4, 2022 | EVR | No | 229,000 displays[58] | 198 | 1 | 3 | 45 | 61 | 88 | Brute, Guardian, Ninja, Warrior, Mechanologist, Merchant, Ranger, Runeblade, Wizard, Illusionist, Generic | ||
Everfest Unlimited Edition | Nov 2021 | Unreleased | LSS confirmed this set has been printed,[58] however, there is no planned release date yet. James White said "It will happen. It's irresponsible to stuff the channels with something the market doesn't need" [59] | |||||||||||
History Pack 1 (EN) | Oct 2021 | May 6, 2022 | HP1 | No | TBA[60] | 427 | 9 | 62 | 118 | 238 | Selected reprints from WTR, ARC & CRU in four localized European languages. (Brute, Guardian, Ninja, Warrior, Mechanologist, Merchant, Ranger, Runeblade, Wizard, Generic) | |||
History Pack 1 (DE, FR, IT, SP) | Jan 2022 | July 1, 2022 | HP1 | No | 45,000 displays[60] | 430 | 3 | 9 | 62 | 118 | 238 (8 Marv) | Selected reprints from WTR, ARC & CRU in four localized European languages. (Brute, Guardian, Ninja, Warrior, Mechanologist, Merchant, Ranger, Runeblade, Wizard, Generic) | ||
Uprising | Mar 2022 | June 24, 2022 | UPR | Yes | TBA[61] | 226 | 1 | 6 | 27 (3 Marv) | 51 (9 Marv) | 125 (1 Marv) | 16 (1 Marv) | Draconic Illusionist, Draconic Ninja, Draconic, Elemental Wizard, Ice Wizard, Ice, Illusionist, Ninja, Wizard, Generic | |
Dynasty | Aug 2022 | November 4, 2022 | DYN | No | TBA[62] | 247 | 1 (1 Marv) | 5 (3 Marv) | 51 (9 Marv) | 81 | 109 (1 Marv) | Draconic, Brute, Guardian, Ninja, Warrior, Mechanologist, Assassin, Ranger, Runeblade, Wizard, Illusionist, Generic | ||
History Pack 2 (DE, FR, IT, SP) | Oct 2022 | February 24, 2023 | 2HP | No | TBA[63] | 536 | 3 | 14 | 78 | 140 | 301 | Selected reprints from the second year of Flesh and Blood in four localized European languages | ||
Outsiders | Dec 2022 | March 24, 2023 | OUT | Yes | TBA[64] | 239 | 1 | 5 | 31 (3 Marv) | 51 | 128 | 20 | Assassin, Ninja, Ranger, Assassin/Ninja, Assassin/Ranger, Generic | |
Dusk Till Dawn | July 14, 2023 | DTD | No | 236 | 1 | 8 | 56 | 77 | 94 | Light, Light Illusionist, Shadow Runeblade |
Pre-Constructed Deck Products
Pre-con blitz decks and hero decks are not randomized. They are designed to be ready-to-play against each other direct from the packaging.
Print Date | Pre-Constructed Deck Name | Set Code | Format | Size of Print Run | Card Types Contained Inside |
---|---|---|---|---|---|
Multiple[65] | Ira Welcome Deck | IRA | Learn to Play | 45,000, 56,000, TBA[65] | Ninja, Generic |
Aug 2019 | Rhinar, Reckless Rampage Hero Deck | RNR | Classic Constructed | 10,000 Decks[50] | Brute, Generic |
Aug 2019 | Bravo, Showstopper Hero Deck | BVO | Classic Constructed | 10,000 Decks[50] | Guardian, Generic |
Aug 2019 | Katsu, The Wanderer Hero Deck | KSU | Classic Constructed | 10,000 Decks[50] | Ninja, Generic |
Aug 2019 | Dorinthea Ironsong Hero Deck | TEA | Classic Constructed | 10,000 Decks[50] | Warrior, Generic |
Mar 2021 | Blitz Deck Prism | PSM | Blitz | TBA[54] | Light Illusionist, Light, Illusionist, Generic, Illusionist Mentor |
Mar 2021 | Blitz Deck Boltyn | BOL | Blitz | TBA[54] | Light Warrior, Light, Warrior, Generic, Warrior Mentor |
Mar 2021 | Blitz Deck Levia | LEV | Blitz | TBA[54] | Shadow Brute, Shadow, Brute, Generic, Brute Mentor |
Mar 2021 | Blitz Deck Chane | CHN | Blitz | TBA[54] | Shadow Runeblade, Shadow, Runeblade, Generic, Runeblade Mentor |
Jul 2021 | Blitz Deck Oldhim | OLD | Blitz | TBA[57] | Elemental Guardian, Ice, Earth, Guardian, Generic |
Jul 2021 | Blitz Deck Lexi | LXI | Blitz | TBA[57] | Elemental Ranger, Ice, Lightning, Ranger, Generic |
Jul 2021 | Blitz Deck Briar | BRI | Blitz | TBA[57] | Elemental Runeblade, Earth, Lightning, Runeblade, Generic |
Apr 2022 | Blitz Deck Fai | FAI | Blitz | TBA[61] | Draconic, Draconic Ninja, Generic |
Apr 2022 | Blitz Deck Dromai | DRO | Blitz | TBA[61] | Draconic, Draconic Illusionist, Illusionist, Generic |
May 2022 | Classic Battles: Rhinar vs Dorinthea | RVD, DVR | Blitz | ---[66] | Brute, Brute Mentor, Warrior, Warrior Mentor, Generic |
Oct 2022 | HP1 Blitz Deck Bravo | 1HB | Blitz | TBA[67] | Guardian, Generic |
Oct 2022 | HP1 Blitz Deck Dash | 1HD | Blitz | TBA[67] | Mechanologist, Generic |
Oct 2022 | HP1 Blitz Deck Dorinthea | 1HT | Blitz | TBA[67] | Warrior, Generic |
Oct 2022 | HP1 Blitz Deck Kano | 1HK | Blitz | TBA[67] | Wizard, Generic |
Oct 2022 | HP1 Blitz Deck Rhinar | 1HR | Blitz | TBA[67] | Brute, Generic |
Oct 2022 | HP1 Blitz Deck Viserai | 1HV | Blitz | TBA[67] | Runeblade, Generic |
Dec 2022 | Uzuri Blitz Deck | UZU | Blitz | TBA[68] | Assassin, Assassin/Ranger, Generic |
Dec 2022 | Arakni Blitz Deck | ARA | Blitz | TBA[68] | Assassin, Assassin/Ninja, Assassin/Ranger, Generic |
Dec 2022 | Riptide Blitz Deck | RIP | Blitz | TBA[68] | Ranger, Assassin/Ranger, Generic |
Dec 2022 | Azalea Blitz Deck | AZL | Blitz | TBA[68] | Ranger, Assassin/Ranger, Generic |
Dec 2022 | Katsu Blitz Deck | KAT | Blitz | TBA[68] | Ninja, Generic |
Dec 2022 | Benji Blitz Deck | BEN | Blitz | TBA[68] | Ninja, Assassin/Ninja, Generic |
Card Rarity Symbols
All Flesh and Blood cards have a rarity. Symbols indicating card rarity have changed slightly between WTR Alpha and EVR. Rarity symbols haven't changed from EVR and subsequent sets.
Fabled | Legendary | Majestic | Super Rare | Rare | Common | Token | |
---|---|---|---|---|---|---|---|
WTR Alpha & ARC First | "-F" after card number | "-L" after card number | "-M" after card number | "-S" after card number | "-R" after card number | "-C" after card number | "-T" after card number |
WTR Unlimited & ARC Unlimited | Orange diamond | Orange circle, orange fill, white "L" | Red circle, red fill, white "M" | Purple circle, purple fill, white "S" | Blue circle, blue fill, white "R" | Gray circle, gray fill, white "C" | Gray circle, gray fill, white "T" |
CRU First | Orange diamond | Orange circle, orange fill, white "L" | Red circle, red fill, white "M" | n/a | Blue circle, blue fill, white "R" | Gray circle, gray fill, white "C" | n/a |
CRU Unlimited | Orange diamond, black fill | Orange circle, black fill, white "L" | Red circle, black fill, white "M" | n/a | Blue circle, black fill, white "R" | Gray circle, black fill, white "C" | n/a |
MON First & ELE First | Gold diamond | Orange circle, orange fill, white "L" | Red circle, red fill, white "M" | n/a | Blue circle, blue fill, white "R" | Gray circle, gray fill, white "C" | Gray circle, gray fill, white "T" |
MON Unlimited & ELE Unlimited | Gold diamond, black fill | Orange circle, black fill, white "L" | Red circle, black fill, white "M" | n/a | Blue circle, black fill, white "R" | Gray circle, black fill, white "C" | Gray circle, black fill, white "T" |
EVR & all subsequent sets | Orange diamond | Orange circle, orange fill, white "L" | Red circle, red fill, white "M" | n/a | Blue circle, blue fill, white "R" | Gray circle, gray fill, white "C" | Gray circle, gray fill, white "T" |
ARC Unlimited Eye of Ophidia has the fabled symbol missing.[69]
Marvel cards have a purple triangle rarity symbol replacing the base rarity symbol.
Promotional cards have a green circle rarity symbol or "-P" after the card number
Heroes of FAB
Adult Heroes
Adult Hero | Class | Talent | Intellect | Starting Life | Found In | Lore Page | Legend Page | Card Types Legal for Deck Construction | Notes |
---|---|---|---|---|---|---|---|---|---|
Arakni, Huntsman | Assassin | Non-Talented | 4 | 40 | DYN | Story | Assassin, Generic | ||
Uzuri, Switchblade | Assassin | Non-Talented | 4 | 40 | OUT | Story | |||
Levia, Shadowborn Abomination | Brute | Shadow | 4 | 40 | MON, 2HP | Story | Shadow Brute, Shadow, Brute, Generic | ||
Rhinar, Reckless Rampage | Brute | Non-Talented | 4 | 40 | WTR, CRU, HP1 | Story | Brute, Generic | ||
Bravo, Showstopper | Guardian | Non-Talented | 4 | 40 | WTR, CRU, HP1 | Story | Guardian, Generic | ||
Bravo, Star of the Show | Guardian | Elemental (Earth, Ice, Lightning) | 4 | 40 | EVR | Story | Roll of Honor | Elemental Guardian, Elemental, Earth, Ice, Lightning, Guardian, Generic | |
Oldhim, Grandfather of Eternity | Guardian | Elemental (Earth,Ice) | 4 | 40 | ELE, 2HP | Story | Elemental Guardian, Elemental, Earth, Ice, Guardian, Generic | ||
Dromai, Ash Artist | Illusionist | Draconic | 4 | 40 | UPR | Story | Draconic Illusionist, Draconic, Illusionist, Generic | ||
Prism, Sculptor of Arc Light | Illusionist | Light | 4 | 40 | MON, 2HP | Story | Roll of Honor | Light Illusionist, Light, Illusionist, Generic | |
Prism, Awakener of Sol | DTD | ||||||||
Dash, Inventor Extraordinaire | Mechanologist | Non-Talented | 4 | 40 | ARC, CRU, HP1 | Story | Mechanologist, Generic | ||
Fai, Rising Rebellion | Ninja | Draconic | 4 | 40 | UPR | Story | Draconic Ninja, Draconic, Ninja, Generic | ||
Katsu, the Wanderer | Ninja | Non-Talented | 4 | 40 | WTR, CRU, HP1, OUT | Story | Ninja, Generic | ||
Azalea, Ace in the Hole | Ranger | Non-Talented | 4 | 40 | ARC, CRU, HP1, OUT | Story | Ranger, Generic | ||
Lexi, Livewire | Ranger | Elemental (Ice, Lightning) | 4 | 40 | ELE, 2HP | Story | Elemental Ranger, Elemental, Ice, Lightning, Ranger, Generic | ||
Riptide, Lurker of the Deep | Ranger | Non-Talented | 4 | 38 | OUT | Story | |||
Briar, Warden of Thorns | Runeblade | Elemental (Earth, Lightning) | 4 | 40 | ELE, 2HP | Story | Elemental Runeblade, Elemental, Earth, Lightning, Runeblade, Generic | Errata Bulletin | |
Chane, Bound by Shadow | Runeblade | Shadow | 4 | 40 | MON, 2HP | Story | Roll of Honor | Shadow Runeblade, Shadow, Runeblade, Generic | |
Viserai, Rune Blood | Runeblade | Non-Talented | 4 | 40 | ARC, CRU, HP1 | Story | Runeblade, Generic | ||
Dorinthea Ironsong | Warrior | Non-Talented | 4 | 40 | WTR, CRU, HP1 | Story | Warrior, Generic | ||
Ser Boltyn, Breaker of Dawn | Warrior | Light | 4 | 40 | MON, 2HP | Story | Light Warrior, Light, Warrior, Generic | ||
Iyslander, Stormbind | Wizard | Elemental (Ice) | 4 | 36 | UPR | Story | Elemental Wizard, Ice Wizard, Elemental, Ice, Wizard, Generic | ||
Kano, Dracai of Aether | Wizard | Non-Talented | 4 | 30 | ARC, CRU, HP1 | Story | Wizard, Generic |
Young Heroes
Young Hero | Class | Talent | Intellect | Starting Life | Found In | Lore Page | Legend Page | Card Types Legal for Deck Construction | Notes |
---|---|---|---|---|---|---|---|---|---|
Taipanis, Dracai of Judgement | Adjudicator | Draconic | 4 | 20 | Promotional | Adjudicator, Draconic, Generic | Not legal for official tournament play | ||
Theryon, Magister of Justice | Adjudicator | Light | 4 | 20 | Promotional | Adjudicator, Light, Generic | Not legal for official tournament play | ||
Arakni | Assassin | Non-Talented | 4 | 20 | DYN | Story | Assassin, Generic | ||
Arakni, Solitary Confinement | Assassin | Non-Talented | 4 | 19 | OUT, ARA | Story | |||
Uzuri | Assassin | Non-Talented | 4 | 20 | OUT, UZU | Story | |||
Yorick, Weaver of Tales | Bard | Non-Talented | 4 | 20 | Promotional | Bard, Generic, Cards gained from hero ability | Not legal for official tournament play | ||
Kayo, Berserker Runt | Brute | Non-Talented | 4 | 19 | CRU, HP1 | Story | Brute, Generic | ||
Levia | Brute | Shadow | 4 | 20 | MON, 2HP | Story | Shadow Brute, Shadow, Brute, Generic | ||
Rhinar | Brute | Non-Talented | 4 | 20 | WTR, HP1, RVD | Story | Brute, Generic | ||
Bravo | Guardian | Non-Talented | 4 | 20 | WTR, HP1 | Story | Guardian, Generic | ||
Oldhim | Guardian | Elemental (Earth,Ice) | 4 | 20 | ELE, 2HP | Story | Elemental Guardian, Elemental, Earth, Ice, Guardian, Generic | ||
Valda Brightaxe | Guardian | Non-Talented | 4 | 21 | EVR, 2HP | Story | Guardian, Generic | ||
Yoji, Royal Protector | Guardian | Non-Talented | 4 | 22 | DYN | Story | Guardian, Generic | ||
Dromai | Illusionist | Draconic | 4 | 20 | UPR | Story | Draconic Illusionist, Draconic, Illusionist, Generic | ||
Prism | Illusionist | Light | 4 | 20 | MON, 2HP | Story | Light Illusionist, Light, Illusionist, Generic | ||
Prism, Advent of Thrones | Illusionist | Light | 4 | 16 | DTD | Light Illusionist, Light, Illusionist, Generic | |||
Dash | Mechanologist | Non-Talented | 4 | 20 | ARC, HP1 | Story | Mechanologist, Generic | ||
Data Doll MKII | Mechanologist | Non-Talented | 3 | 20 | CRU, HP1 | Story | Mechanologist, Generic | ||
Genis Wotchuneed | Merchant | Non-Talented | 4 | 20 | EVR, 2HP | Story | Merchant, Generic | ||
Kavdaen, Trader of Skins | Merchant | Non-Talented | 4 | 20 | CRU, HP1 | Story | Merchant, Generic | ||
Benji, the Piercing Wind | Ninja | Non-Talented | 4 | 17 | CRU, HP1, OUT, BEN | Story | Ninja, Generic | ||
Fai | Ninja | Draconic | 4 | 20 | UPR | Story | Draconic Ninja, Draconic, Ninja, Generic | ||
Ira, Crimson Haze | Ninja | Non-Talented | 4 | 20 | CRU, HP1 | Story | Ninja, Generic | ||
Katsu | Ninja | Non-Talented | 4 | 20 | WTR, HP1, OUT, KAT | Story | Ninja, Generic | ||
Azalea | Ranger | Non-Talented | 4 | 20 | ARC, HP1, OUT, AZL | Story | Ranger, Generic | ||
Lexi | Ranger | Elemental (Ice, Lightning) | 4 | 20 | ELE, 2HP | Story | Elemental Ranger, Elemental, Ice, Lightning, Ranger, Generic | ||
Riptide | Ranger | Non-Talented | 4 | 19 | OUT, RIP | Story | |||
Briar | Runeblade | Elemental (Earth, Lightning) | 4 | 20 | ELE, 2HP | Story | Elemental Runeblade, Elemental, Earth, Lightning, Runeblade, Generic | Errata Bulletin | |
Chane | Runeblade | Shadow | 4 | 20 | MON, 2HP | Story | Shadow Runeblade, Shadow, Runeblade, Generic | ||
Viserai | Runeblade | Non-Talented | 4 | 20 | ARC, HP1 | Story | Roll of Honor | Runeblade, Generic | |
Vynnset | Runeblade | Shadow | 4 | 20 | DTD | Shadow Runeblade, Shadow, Runeblade, Generic | |||
Shiyana, Diamond Gemini | Shapeshifter | Non-Talented | 4 | 20 | CRU | Story | Shapeshifter, Generic, All Specializations | ||
Taylor | Shapeshifter | Non-Talented | 4 | 18 | Promotional | Shapeshifter, Generic | Not legal for official tournament play | ||
Boltyn | Warrior | Light | 4 | 20 | MON, 2HP | Story | Light Warrior, Light, Warrior, Generic | ||
Dorinthea | Warrior | Non-Talented | 4 | 20 | WTR, HP1 | Story | Warrior, Generic | ||
Dorinthea, Quicksilver Prodigy | Warrior | Non-Talented | 4 | 20 | DVR | Warrior, Generic | |||
Kassai, Cintari Sellsword | Warrior | Non-Talented | 4 | 20 | CRU, HP1 | Story | Warrior, Generic | ||
Emperor, Dracai of Aesir | Warrior Wizard | Draconic | 4 | 15 | UPR | Story | Draconic, Warrior, Wizard, Generic | Is a Royal | |
Iyslander | Wizard | Elemental (Ice) | 4 | 18 | EVR, UPR | Story | Elemental Wizard, Ice Wizard, Elemental, Ice, Wizard, Generic | ||
Kano | Wizard | Non-Talented | 4 | 15 | ARC, HP1 | Story | Wizard, Generic |
Gameplay Formats and Deck Construction
Overview
- Welcome Page (Learn to Play for Beginners)
- Comprehensive Rules (For experienced players)
In a game of Flesh and Blood, each player's deck is centered around their chosen Hero card. Hero cards have a Class and/or Talent, and all cards in a player's deck must match either the Hero's Class or Talent, or else be Generic cards available to all Heroes. Players also choose a Weapon (or two "one-hand" weapons) and up to four equipment pieces, all of which are revealed and start the game in play. Players shuffle their decks and draw the number of cards equal to their Hero's intellect. Each hero has a starting life total, and the object of the game is to reduce your opponent's life to zero through attacks. After start of game procedures, the "turn player" begins their turn. Turns are alternated between players until the game is over.
On their turn, a player may attack using cards from their hand or arsenal, or activate abilities on cards already in play. Doing so consumes an action point, and players may gain more action points through various effects. After an attack, the defending player can defend with equipment or cards from their hand, then there is a reaction phase in which both players may play instants or additional attack or defense reaction cards to try to alter the outcome of the combat. After the reaction phase, if the attack power exceeds the defense value, the difference is dealt to the enemy hero's life total. A player may attack or play additional actions as long as they have action points. Flesh and Blood's resource system allows cards from a player's hand to be played, pitched to pay the cost of a played card, or sacrificed to defend against an opponent's attack. This enables players to use their most powerful cards early in the game if desired, rather than gradually ramping up as in other TCGs. The lack of dedicated "energy" or "land" cards also reduces the randomness of each game, by preventing situations where a player draws too many or too few energy cards. At the end of their turn, played and defending cards go to graveyard, pitched cards are returned to the bottom of a player's deck in an order chosen by the player, then the turn player draws cards to match their hero's Intellect, and play passes to the opponent.[70]
Card Legality
Flesh and Blood uses a revolving card legality model where cards flow in and out of being legal for tournament play based on the mix of heroes that are legal at any one time.[71] A tournament legal constructed deck may only include generic cards and cards that share the same class and/or talent as the hero card used. Therefore, it's hero cards which ultimately determine the tournament legality of all non-generic cards that exist in Flesh and Blood.[72] The Living Legend system is Flesh and Blood's approach to managing rotation. It is intended to ensure a dynamic long term metagame while respecting the investment that players have made in their collections of competitive cards. A hero stops being legal when it has attained Living Legend status. When a hero attains Living Legend status, so does their signature weapon.
Classic Constructed
Flesh and Blood supports two Constructed formats, with slightly different deckbuilding rules. In Classic Constructed, which is used for most high-level tournament play, each player chooses a Hero card and up to 80 additional cards. After the players reveal their chosen hero, players select the weapons, equipment, and at least 60 non-weapon non-equipment cards to serve as their deck. The 80 card limit allows players to balance between bringing more weapon and equipment options to start the game with, or to bring more cards of other types to modify their deck. Once both players have made these choices, they shuffle their decks, reveal their weapons and equipment, and draw starting hands. In Classic Constructed, players may not bring more than three copies of any unique card. Card uniqueness is defined by the card's name and pitch cost together – the same card may be printed with up to three different pitch costs, signified by a color bar (red, yellow, or blue) at the top of the card, players may bring three copies of each pitch cost version, for a total of nine copies, if they wish. Legendary cards are limited to one copy. All cards in a player's deck must share a Class or Talent with the Hero card, or be Generic cards. Classic Constructed is generally played with a 50-minute time limit, using a single-game match.
Blitz
The Blitz format is a faster version of the constructed format. Blitz allows only a subset of hero cards, called Young Heroes. Players start with a deck of exactly 40 cards, and may not bring any additional cards to modify it. However, players are still permitted to bring up to 11 inventory cards (weapons and equipment) to choose from after seeing the opponent's chosen Hero. Decks are limited to two copies of each unique card, using the same rules as above. Games are generally played with a 30-minute time limit, and single-game matches.
Commoner
Commoner is a fun, low barrier to entry way to play Flesh and Blood. It's a great constructed format for social gaming. A typical game of Commoner lasts around 20 minutes. Commoner decks can only include Common cards.
Ultimate Pit Fight
Flesh and Blood also supports a multiplayer constructed format called Ultimate Pit Fight. It uses a hybrid version of the above deck construction rules, with 60 card decks, 20 card inventories, and with young heroes recommended. Players only attack the players seated directly to their sides, and only defend themselves. This format is not intended for tournament play.
Limited (Sealed Deck and Booster Draft)
There are two limited formats for Flesh and Blood, where players build a deck using cards obtained at the event. The main difference is how the players' registered deck is formed. In Sealed, players open six booster packs, and all cards in those packs become their card pool. In Draft, players choose cards one at a time from a booster pack, and then pass the remaining cards around the table to be drafted, continuing until 3 packs have been opened for each player at the table. In both cases, players only need to build their deck using cards from their limited pools. They may choose any number of Young Hero and Weapon cards from the set being used for the event, and a sufficient number of such cards will generally be provided by the tournament organizer. If deck registration is required, players must choose a hero at the time of deck construction and use that hero throughout the tournament, otherwise, players may change heroes between rounds. Players may use Equipment cards, but must have those cards in their card pool. There is no restriction on using multiple copies of the same card, except that Legendary cards are still limited to one copy. At each match, players reveal their hero, then choose weapons, equipment, and a deck of at least 30 cards. Due to the rules about cards matching the Hero's Class or Talent, players may occasionally not have enough cards to build a legal 30 card deck. In this case, players are permitted to add token cards named Cracked Bauble, which have no use except to be pitched to provide two resource points. Rounds are played with single game matches and a 30-minute time limit.
Organized Play
- Organized Play Pathway
- 2022 Organized Play Announcement #1, 2022 OP Announcement #2
- 2023 Organized Play Announcement #1, 2023 OP Announcement #2
Competitive play in Flesh & Blood follows the Organized Play Pathway. There were 935,000+ matches of Flesh and Blood played across all official Organized Play tournaments in 2022.[73] Legend Story Studios awards over US$1,000,000 annually in tournament prize money.[73] Tournaments are structured into four tiers:
Tier | Event | Location | Frequency | Qualification | Cash Awarded ($USD) | Non-Cash Prizes | REL[74] |
---|---|---|---|---|---|---|---|
1 | Skirmish | Local Game Store | ~600 events per season, 2 seasons per year | Open Entry | At LGS discretion | Assorted promotional cards and playmats | Casual |
1 | Armory | Local Game Store | 1 event per week per store | Open Entry | At LGS discretion | Assorted promotional cards and playmats | Casual |
1 | Pre-Release | Local Game Store | One event per set release per store
~800 stores selected by LSS. |
Open Entry | At LGS discretion | Assorted promotional cards and playmats | Casual |
2 | Battle
Hardened |
Global cities
Selected by LSS |
~50 total events per year | Open Entry | $100,000 split
among all events |
Random Gold Cold Foil Legendary raw authenticated PCG 9 or better (Winner)
PTI (Winner + 2nd Place) Event Exclusive Playmats (Top 8) |
Competitive |
2 | ProQuest | Local Game Store | ~300 events globally per season
(1 season in 2023, 2 seasons in 2022) |
Open Entry | At LGS discretion | Invitation to the next Pro Tour (Winner) [Not Redeemable at other events]
Random Gold Cold Foil raw authenticated PCG 9 or better (Winner) |
Competitive |
2 | Road to
Nationals |
Local Game Store | ~300 events globally per year | Open Entry | At LGS discretion | Invitation to the next National Championship (Top 4) [Not Redeemable at other events] | Competitive |
3 | Calling | Global cities
Selected by LSS |
~12 total events per year | Open Entry | $200,000 split
among all events |
Champion Gold Cold Foil Legendary fully-graded PCG 9.5 or better (Winner)
Random Gold Cold Foil Legendary raw authenticated PCG 9 or better (2nd – 8th) PTI (Top 8) |
Day 1 Competitive
Day 2 Professional |
3 | National
Championship |
Within country
Selected by LSS |
1 event per country per year
(37 countries in 2022) |
RTN Prize Redemption
Ratings-based Invitation PTI Redemption |
$200,000 split
among all events |
National Champion Trophy (Winner)
Random Gold Cold Foil Legendary raw authenticated PCG 9 or better (Top 8) PTI (Top 8) |
Professional |
4 | ProTour | Selected by LSS | 1 event per year in 2023 and beyond
(2 events in 2022) |
ProQuest Prize Redemption
Ratings-based Invitation PTI Redemption |
$200,000 split
among Top 64 |
ProTour Trophy & Champion Prize Card fully graded PCG 9.5 or better (Winner)
Gold Cold Foil Legendary of hero's Class/Talent raw authenticated PCG 9 or better (Top 8) PTI (Top 32) |
Professional |
4 | World
Championship |
Selected by LSS | 1 event per year | Ratings-based Invitation
PTI Redemption |
$300,000 split
among Top 64 |
Worlds Trophy & Champion Prize Card fully graded PCG 9.5 or better (Winner)
Gold Cold Foil Legendary of hero's Class/Talent raw authenticated PCG 9 or better (Top 8) PTI (Top 32) |
Professional |
Professional Tournament Invitations (PTIs) do not expire and can be accumulated. PTIs can also be gifted between players.[81]
Tier 3 & 4 events are weekend-long conventions, with a multi-day main event as well as competitive and casual side events in a variety of formats. There are also artists, vendors, special guest appearances and a cosplay contest.
Tier 1 & 2 events start and finish in one day.
On-Demand, Welcome Deck and Play Anywhere events can be organized by any player and are not part of the OP Pathway.
Pro Tour History
Event | Location | Date | Format | ProQuest Qualifying Season | Ratings Qualification | Players | Winner | Winning Hero | Event Recap | Artist Alley Appearances |
---|---|---|---|---|---|---|---|---|---|---|
Pro Tour 1 | Meadowlands Exposition CenterSecaucus, New Jersey, USA | 13–15 May 2022 | Day 1: 7 Swiss Rounds Classic Constructed
Day 2: 7 Swiss Rounds Classic Constructed Day 3: Top 8 Single Elimination Classic Constructed |
19-Feb – 13-Mar, 2022
(4 weekends) |
Top 100 Lifetime XP
Top 100 90-Day XP as of 23-Mar-2022 (51 days prior to event start) |
361[82] | Pablo Pintor | Chane, Bound by Shadow | Story | Steve Argyle, |
Pro Tour 2 | Lille Grand Palais | 26–28 Aug 2022 | Day 1: 3 Rounds Uprising Draft, 4 Swiss Rounds Classic Constructed
Day 2: 3 Rounds Uprising Draft, 4 Swiss Rounds Classic Constructed Day 3: Top 8 Single Elimination Classic Constructed |
14-May – 5-Jun, 2022
(4 weekends) |
Top 100 Lifetime XP
Top 100 90-Day XP as of 6-Jun-2022 (81 days prior to event start) |
354[83] | Matthew Foulkes | Briar, Warden of Thorns | Story | Federico Musetti, |
Pro Tour 3 | Baltimore Convention CenterBaltimore, MD, USA | 27–30 Apr 2023 | Day 1: 7 Rounds Classic Constructed and Outsiders Booster Draft
Day 2: 7 Rounds Classic Constructed and Outsiders Booster Draft Day 3: Top 8 Single Elimination Classic Constructed |
14–29 Jan, 2022
(3 weekends) |
Top 50 Lifetime XP
Top 50 90-Day XP Top 50 Constructed ELO Top 50 Limited ELO as of 30-Jan-2023 (87 days prior to event start) |
391[84] | Michael Feng | Oldhim, Grandfather of Eternity | Live BlogStory | Isuardi Therianto, Mark Poole, Federico Musetti, Steve Argyle |
World Championship History
Year | Location | Date | Format | Ratings Qualification | Players | Winner | Winning Hero | Event Recap | Artist Alley Appearances |
---|---|---|---|---|---|---|---|---|---|
Worlds 2022 | San Jose | 4–6 Nov 2022 | Day 1: 3 Rounds Uprising Draft, 5 Swiss Rounds Classic Constructed
Day 2: 3 Rounds Uprising Draft, 5 Swiss Rounds Blitz Day 3: Top 8 Single Elimination Classic Constructed |
Top 50 Lifetime XP
Top 50 90-Day XP Top 50 Constructed ELO Top 50 Limited ELO as of 26-Sep-2022 (38 days prior to event start) |
364[85] | Michael Hamilton | CC: Iyslander, Stormbind
Blitz: Iyslander |
Story | Federico Musetti, Sam Yang, MJ Fetesio, |
Worlds 2023 | Europe[86] | Q4 2023 |
Calling History
Year | Location | Format | Date | Winner | Players | Winning Hero |
---|---|---|---|---|---|---|
2019 | Auckland[87] | Swiss rounds WTR Sealed, then Top 8 Draft | 27 October 2019 | Isaac Olssen[88] | 69 | Bravo |
2019 | Sydney[89] | Swiss rounds WTR Sealed, then Top 8 Draft | 9 November 2019 | Hayden Dale[90] | 41 | Rhinar |
2019 | New Jersey[91] | Swiss rounds WTR Sealed, then Top 8 Draft | 17 November 2019 | Collin Kaiser[92] | 33 | Bravo |
2019 | Austin[93] | Swiss rounds WTR Sealed, then Top 8 Draft | 8 December 2019 | Sasha Markovic[94] | 28 | Bravo |
2020 | Auckland[95] | Classic Constructed | 8 February 2020 | Sasha Markovic[96] | 100 | Katsu, The Wanderer |
2021 | Auckland[97] | Blitz | 31 January 2021 | Jacob Pearson[98] | 155 | Ira, Crimson Haze |
2021 | Auckland[99] | Limited | 5–6 June 2021 | Matt Rogers[100] | 244 | Chane |
2021 | Melbourne[101] | Limited | 11–12 July 2021 | Event cancelled[102] | ||
2021 | Las Vegas[103] | Classic Constructed | 10–12 September 2021 | Tyler Horspool[104] | 750 | Prism, Sculptor of Arc Light |
2021 | Dallas[105] | Limited | 15–17 October 2021 | Nam Vo[106] | 501 | Oldhim |
2021 | Cincinnati[107] | Limited | 22–24 October 2021 | Michael Feng[108] | 549 | Oldhim |
2021 | Orlando[109] | Classic Constructed | 5–7 November 2021 | Michael Hamilton[110] | 526 | Oldhim, Grandfather of Eternity |
2022 | Indianapolis[111] | Classic Constructed | 18–20 March 2022 | Michael Hamilton[112] | 455 | Bravo, Star of the Show |
2022 | Krakow, Poland[113] | Blitz | 15–17 April 2022 | Yuanji Li[114] | 319 | Viserai |
2022 | Taichung City, Taiwan[115] | Classic Constructed | 22–24 April 2022 | Luo Sheng-Xun[116] | 142 | Bravo, Star of the Show |
2022 | Secaucus, New Jersey[117] | Classic Constructed | 14–15 May 2022 | Mateusz Sass[118] | 782 | Bravo, Star of the Show |
2022 | Las Vegas[119] | Team Blitz | 11–12 June 2022 | Matthew Vore[120]
Alexander Vore Jonah Overholt |
Almost 500 | Oldhim
Kano Rhinar |
2022 | Madrid[121] | Team Blitz | 11–12 June 2022 | Pablo Pintor[120]
Sergio Sanz Daniel Correas |
Almost 80 teams | Kano
Kassai, Cintari Sellsword Oldhim |
2022 | Sydney[122] | Team Blitz | 11–12 June 2022 | CJ Quitazol[120]
Jason Lai Jacob Pearson |
92 teams | Briar
Prism Oldhim |
2022 | Utrecht, Netherlands[123] | Classic Constructed | 22–24 July 2022 | Sander Neeft [124] | 243 | Fai, Rising Rebellion |
2022 | Singapore, Republic of Singapore[125] | Mixed Uprising Draft and Classic Constructed | 20–22 August 2022 | Jason Zhang[126] | 244 | Dash, Inventor Extraordinaire |
2022 | Lille, France[127] | Classic Constructed | 27–28 August 2022 | Joris Verhelst[128] | 578 | Prism, Sculptor of Arc Light |
2022 | Charlotte, North Carolina[129] | Classic Constructed | 24–25 September 2022 | Collin Kaiser[130] | 450 | Oldhim, Grandfather of Eternity |
2022 | San Jose, California[131] | Classic Constructed | 5–6 November 2022 | Chandler To[85] | 585 | Rhinar, Reckless Rampage |
2023 | Indianapolis[132] | Classic Constructed | 4–5 February 2023 | Michael Hamilton[133] | 491 | Iyslander, Stormbind |
2023 | Auckland[134] | Classic Constructed | 25–26 February 2023 | Sam Sutherland[135] | 199 | Dash, Inventor Extraordinaire |
2023 | Baltimore[136] | Classic Constructed | 29–30 April 2023 | Merrick Kemp[137] | 900+ Registered[137]
757 shown in hero breakdown[138] |
Dash, Inventor Extraordinaire |
2023 | Antwerp, Belgium[139] | Classic Constructed | 19–21 May 2023 | |||
2023 | Singapore, Republic of Singapore[140] | Classic Constructed | 10-11 June 2023 | |||
2023 | Birmingham, UK[141] | Classic Constructed | 28–30 July 2023 | |||
2023 | East/South-East Asia[86] | |||||
2023 | Australia[86] | |||||
2023 | United States[86] | co-located with US Nationals | ||||
2023 | United States[86] | final months of 2023 | ||||
2023 | Europe[86] | Q4 2023 co-located with Worlds 2023 |
Limited events use Sealed Deck rules for the initial Swiss rounds, and then cut, followed by two Swiss Drafts (6 rounds in total), followed by a cut to the Top 8 Draft. Currently, the cut is to Top 64 before the first Swiss Draft, with a second cut to Top 32 before the second Swiss Draft.
Classic Constructed events use Swiss pairings. Blitz events use Swiss+3, three rounds above the normal number of swiss rounds based on the number of players.
Tournament structure
- Tournament Rules and Policy (For official Organized Play events)
Tournaments are played using a number of rounds based on the total number of entrants, using the swiss pairings system. Tournaments may award prizes based on record, or may also include a Top 4 or Top 8 playoff. Sealed events generally use a Top 8 draft, other tournaments will use the same format for the swiss and playoff rounds. In the playoff rounds, draws are not possible, and if time controls are being used, an end of match procedure determines the winner of the match, using life totals and continuing play under sudden death rules if life totals are tied.
To mitigate the risk of bribery and match fixing, especially towards the end of a high-level tournament, Flesh and Blood tournament rules prohibit asking for a concession once a match has begun, and award no points for a draw. Players are permitted to concede, but will be dropped from the tournament unless a judge is called and finds a "genuine reason" for them to need to concede, such as feeling unwell or having no plausible way to win the game. Tournament rules also prohibit note-taking, largely due to the "pitch" mechanic, where cards are placed on the bottom of each player's deck in an order chosen by the player. Allowing players to track this order would be excessively time-consuming.
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- "Calling Auckland 2021".
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- "The Calling – Auckland – 4th June 2021".
- Limited, Legend Story Studios. "OP Recap: The Calling Auckland and Skirmish S2 Week 3". fabtcg.com. Retrieved 2022-12-12.
- "The Calling – Melbourne – 10th July 2021".
- "The Calling: Melbourne – Decision".
- "The Calling – Las Vegas".
- Limited, Legend Story Studios. "The Calling: Las Vegas Recap". fabtcg.com. Retrieved 2022-12-12.
- "The Calling – Dallas".
- "The Calling: Dallas Fort-Worth Recap".
- "The Calling – Cincinnati".
- "The Calling: Cincinnati Recap".
- "US National Championship + the Calling – Orlando".
- Limited, Legend Story Studios. "Oldhim, Grandfather of Eternity". fabtcg.com. Retrieved 2022-12-12.
- "Announcing the Calling: Indianapolis".
- "Recap: The Calling Indianapolis and Battle Hardened Leeds".
- "Calling: Krakow".
- Limited, Legend Story Studios. "Recap: Calling Krakow". fabtcg.com. Retrieved 2022-12-12.
- "Announcing the Calling: Taiwan".
- Limited, Legend Story Studios. "Recap: Calling Taiwan and Battle Hardeneds Madrid and Frankfurt". fabtcg.com. Retrieved 2022-12-12.
- "Calling: NJ Snapshot".
- Limited, Legend Story Studios. "The Calling and Battle Hardened New Jersey: Snap Shot". fabtcg.com. Retrieved 2022-12-12.
- Limited, Legend Story Studios. "Uprising World Premiere: Las Vegas". fabtcg.com. Retrieved 2022-12-14.
- Limited, Legend Story Studios. "Recap: World Premiere of Uprising!". fabtcg.com. Retrieved 2022-12-14.
- Limited, Legend Story Studios. "Uprising World Premiere: Madrid". fabtcg.com. Retrieved 2022-12-14.
- Limited, Legend Story Studios. "Uprising World Premiere: Sydney". fabtcg.com. Retrieved 2022-12-14.
- "Recap:Calling Utrecht and Battle Hardened Events".
- Limited, Legend Story Studios. "Calling and Battle Hardened Utrecht and Champions' Battle: Snap Shot". fabtcg.com. Retrieved 2022-12-12.
- "Calling: Singapore".
- Limited, Legend Story Studios. "Recap: Calling Singapore and Battle Hardened Baltimore". fabtcg.com. Retrieved 2022-12-12.
- "The Calling and Battle Hardened Lille Snap Shot".
- Limited, Legend Story Studios. "The Inaugural European Pro Tour: Pro Tour Lille Recap". fabtcg.com. Retrieved 2022-12-12.
- "Recap: National Championships Week Three".
- Limited, Legend Story Studios. "2022 National Championships Week Three + Calling and BH Charlotte Snap Shot". fabtcg.com. Retrieved 2022-12-12.
- "World Championship, Calling and BH San Jose Snap Shot".
- Limited, Legend Story Studios. "Calling: Indianapolis". fabtcg.com. Retrieved 2022-12-14.
- Limited, Legend Story Studios. "Recap: The Calling Indianapolis". fabtcg.com. Retrieved 2023-02-10.
- Limited, Legend Story Studios. "Calling: Auckland". fabtcg.com. Retrieved 2022-12-14.
- Limited, Legend Story Studios. "Recap: The Calling Auckland". fabtcg.com. Retrieved 2023-03-01.
- Limited, Legend Story Studios. "Pro Tour: Baltimore". fabtcg.com. Retrieved 2023-01-12.
- Limited, Legend Story Studios. "Pro Tour: Baltimore Recap". fabtcg.com. Retrieved 2023-05-05.
- Limited, Legend Story Studios. "Pro Tour: Baltimore - Live Blog". fabtcg.com. Retrieved 2023-04-30.
- Limited, Legend Story Studios. "Calling: Antwerp". fabtcg.com. Retrieved 2023-02-17.
- Limited, Legend Story Studios. "Calling: Singapore". fabtcg.com. Retrieved 2023-03-31.
- Limited, Legend Story Studios. "Calling: Birmingham". fabtcg.com. Retrieved 2023-02-17.