Risa Tabata

Risa Tabata is a video game producer and director at Nintendo. She was a co-producer of Donkey Kong Country Returns, Donkey Kong Country: Tropical Freeze and Paper Mario: Color Splash. She was assistant producer on the Metroid Prime trilogy.

Risa Tabata
Born
Osaka
OccupationVideo game producer
EmployerNintendo

Early life

Tabata was born in Osaka and graduated from Osaka University.[1]

Career

Tabata was an assistant producer on the Metroid Prime trilogy and said using the Wii Remote game play is intuitive.[2]

She was a co-producer of Paper Mario: Color Splash.[3] In contrast to a traditional Mario game, they focused on humor to do the stupidest, craziest things possible.[4]

She was director for Donkey Kong Country Tropical Freeze, discussing the addition of Dixie as a partner character with extra lift when her ponytail whips around.[5]

As assistant producer for Chibi-Robo! Zip Lash, she talked about development of the whip and swing mechanic.[6] She said they can move forward with a game if they can see the fun element. She has worked on many other games.[7]

References

  1. Klausing, Svenja (2018-05-24). "Dillon's Dead-Heat Breakers im Test: Schnelle Kämpfe und spannende Rennen". PC Games (in German). Archived from the original on 2022-02-22. Retrieved 2022-02-22.
  2. Metroid Prime Trilogy: Developer's Voice, archived from the original on 2022-02-22, retrieved 2022-02-22
  3. Parish, Jeremy (2016-09-05). "A Conversation With Paper Mario: Color Splash Producer Risa Tabata". USgamer. Archived from the original on 2018-02-06. Retrieved 2022-02-22.
  4. "Paper Mario: Color Splash Embraces Mario's Sillier Side". GameSpot. Archived from the original on 2022-02-22. Retrieved 2022-02-22.
  5. Parish, Jeremy (2013-06-27). "Donkey Kong Country Tropical Freeze Full E3 Interview". USgamer. Archived from the original on 2020-12-05. Retrieved 2022-02-22.
  6. Parish, Jeremy (2015-09-30). "Lashing Out: A Chibi-Robo Zip Lash Q&A". USgamer. Archived from the original on 2022-05-11. Retrieved 2022-02-22.
  7. Nutt, Christian (2015-10-13). "'Nintendo has its own way' - How it makes games and works with externa". Game Developer. Archived from the original on 2022-02-22. Retrieved 2022-02-22.
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