Risa Tabata
Risa Tabata is a video game producer and director at Nintendo. She was a co-producer of Donkey Kong Country Returns, Donkey Kong Country: Tropical Freeze and Paper Mario: Color Splash. She was assistant producer on the Metroid Prime trilogy.
Risa Tabata | |
---|---|
Born | Osaka |
Occupation | Video game producer |
Employer | Nintendo |
Early life
Tabata was born in Osaka and graduated from Osaka University.[1]
Career
Tabata was an assistant producer on the Metroid Prime trilogy and said using the Wii Remote game play is intuitive.[2]
She was a co-producer of Paper Mario: Color Splash.[3] In contrast to a traditional Mario game, they focused on humor to do the stupidest, craziest things possible.[4]
She was director for Donkey Kong Country Tropical Freeze, discussing the addition of Dixie as a partner character with extra lift when her ponytail whips around.[5]
As assistant producer for Chibi-Robo! Zip Lash, she talked about development of the whip and swing mechanic.[6] She said they can move forward with a game if they can see the fun element. She has worked on many other games.[7]
References
- Klausing, Svenja (2018-05-24). "Dillon's Dead-Heat Breakers im Test: Schnelle Kämpfe und spannende Rennen". PC Games (in German). Archived from the original on 2022-02-22. Retrieved 2022-02-22.
- Metroid Prime Trilogy: Developer's Voice, archived from the original on 2022-02-22, retrieved 2022-02-22
- Parish, Jeremy (2016-09-05). "A Conversation With Paper Mario: Color Splash Producer Risa Tabata". USgamer. Archived from the original on 2018-02-06. Retrieved 2022-02-22.
- "Paper Mario: Color Splash Embraces Mario's Sillier Side". GameSpot. Archived from the original on 2022-02-22. Retrieved 2022-02-22.
- Parish, Jeremy (2013-06-27). "Donkey Kong Country Tropical Freeze Full E3 Interview". USgamer. Archived from the original on 2020-12-05. Retrieved 2022-02-22.
- Parish, Jeremy (2015-09-30). "Lashing Out: A Chibi-Robo Zip Lash Q&A". USgamer. Archived from the original on 2022-05-11. Retrieved 2022-02-22.
- Nutt, Christian (2015-10-13). "'Nintendo has its own way' - How it makes games and works with externa". Game Developer. Archived from the original on 2022-02-22. Retrieved 2022-02-22.