Fallout 2
Fallout 2: A Post Nuclear Role Playing Game (usually just called Fallout 2) was a video game released in 1998. It was made by Black Isle Studios and published by Interplay. It was a sequel to Fallout, and the second game in the Fallout series. It had very similar graphics and gameplay to the first Fallout, but a larger world and longer story.
| Fallout 2 | |
|---|---|
| Developer(s) | Black Isle Studios | 
| Publisher(s) | Interplay Productions | 
| Director(s) | Tim Cain[1] Chris Avellone[2] | 
| Producer(s) | Brian Fargo Eric DeMilt Fred Hatch | 
| Designer(s) | Chris Avellone[2] Matthew J. Norton | 
| Programmer(s) | Jesse Reynolds Chris Jones Robert Hertenstein | 
| Artist(s) | Gary Platner Jason D. Anderson Leonard Boyarsky | 
| Writer(s) | Tim Cain[1] R. Scott Campbell Jason Taylor | 
| Composer(s) | Mark Morgan | 
| Series | Fallout | 
| Platform(s) | |
| Release | October 29, 1998[3] | 
| Genre(s) | Role-playing | 
| Mode(s) | Single player | 
The sequel to Fallout 2 was not made by Black Isle Studios because Bethesda Softworks bought the Fallout series. Eventually Bethesda Game Studios made Fallout 3 in 2008.
References
    
- "The Top 100 Game Creators of All Time - 85. Tim Cain". IGN. 2008. Retrieved November 10, 2015.
- "The Top 100 Game Creators of All Time - 80. Chris Avellone". IGN. 2008. Retrieved November 10, 2015.
-  Mullen, Micheal (October 26, 1998). "Fallout 2 Ships". GameSpot. Archived from the original on June 10, 2000. Retrieved November 13, 2019.
 "Fallout 2 for Windows 95/98 should show up on retailers' shelves nationwide on Thursday, October 29."
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