Ibuki (Street Fighter)

Ibuki (いぶき, Ibuki, also written as 息吹) is a fictional character in Capcom's Street Fighter series. First appearing in Street Fighter III: New Generation in 1997, she is a young prodigy ninja-in-training from an ancient clan, but who nevertheless would prefer to live the normal life of a modern Japanese teenager. Ibuki has a pet raccoon dog named Don. She is depicted as a close friend to Sakura, and her friendly rivals include R. Mika. She has also appeared in other games and her own comic book miniseries.

Ibuki
Street Fighter character
Ibuki in Onimusha: Soul
First appearanceStreet Fighter III (1997)
Designed byAkira "Akiman" Yasuda[1]
Voiced by
  • Kat Steel (SSFIV, SFXT, SFV (pre-Season 5))
  • Cristina Vee (SFV (Season 5))
In-universe information
Fighting styleTaijutsu[2]
WeaponKunai
OriginJapan
NationalityJapanese

Ibuki was originally designed by Kinu Nishimura, and has been voiced by Yuri Amano, Ayumi Fujimura and Kana Ueda in Japanese and by Kat Steel and Cristina Vee in English. Her unique, technical and tricky moveset relies on mobility, aggressiveness and deception to be most effective, making her hard to master but favored among top players. Ibuki has become one of the most popular women in the Street Fighter series, being also regarded by some as one of the top ninja characters in all video games.

Conception and design

Designed by Akira "Akiman" Yasuda for Street Fighter III: New Generation, the team had implemented legacy character Ryu into the game, and wanted to include female character but found them difficult to come up with. Akiman then suggested "Let the girl be a ninja. Ninjas are absolutely cool!"[3] Her initial design was drastically different, consisting of a short haired muscular girl with glasses, wearing an outfit similar to Guy from Final Fight, another character he had developed. However they felt this design looked "more like a martial artist than a high-flying ninja".[4] Another pass was done with a focus on a more traditional ninja, the next drawing giving her a full bodysuit and armor over her hands, ankles and crotch.[5] Her appearance and outfit were refined further,[1] giving her a look he described as cute "even though she looks shabby". Series artist and fellow character designer Kinu Nishimura took that statement to heart and emphasized that cute aspect of her art of Ibuki, as well as designing a school outfit for the character.[6][7] Producer Tomoshi Sadamoto recalled that because they were located in Japan Ibuki was much easier to find reference materials than other characters. Her unique pontail proved a bit of a problem for the animation team, as to do it properly she had "1.2 to 1.3x the character data" of other fighters, requiring several months to complete with Sadamoto himself helping at the end.[8]

Super Street Fighter IV main battle planner said Ibuki is an "orthodox ninja at first glance, but her character is one of a normal girl, so we are trying to bring out her feminine side in her lines and dialogue as well as in her proportions."[9] The game's director said she was probably the most difficult character to make while trying to best show "her charm, even behind the mask," as "Ibuki is cute even at a first glance, so that might be what you focus on, but we've also put a lot of effort into her motions and her design."[9] Ibuki's English voice actress Kat Steel, hired for her knowledge of the character displayed during the audition,[10] wrote it "was a treat because her character is sassy, mischievous, and oh so girlish!"[11] For Street Fighter X Tekken, Capcom abortively planned to give Ibuki some attacks featuring Don.[12]

Ibuki's build is depicted as slim and athletic, with black hair held tightly back in a topknot ponytail that drops well beneath her waist. Her usual fighting outfit, in which she has appeared in most of the games, is a type of ninja dogi, consisting of a sleeveless upper garment, baggy pants slit at the sides (for easy movement[13]), arm guards, and a mask that conceals the lower half of her face. Her footwear consists only of cloth bandages wrapped around her shins, ankles and instep. Ibuki's alternative, everyday costume is a blue-and-white Japanese schoolgirl uniform, or casual clothes—in the same color scheme—with a chain of miniature kunai knives and a fake tanuki tail, introduced in Super Street Fighter IV Arcade Edition.[14] Her Street Fighter III ending's original schoolgirl costume has been by re-used by the Rival Schools designer Hideaki Itsuno for this game's character Hinata Wakaba because he thought it was "cute".[15]

Ibuki was radically redesigned for Street Fighter V, where her main costume changes to a modified version of her schoolgirl outfit (originally from her Street Fighter III ending[16]) with above-knee-high socks mixed with a black mask and purple elements of traditional Japanese armour on her hands and legs.[17][18] Before deciding on it, the designers tried many different costume ideas by adjusting the ratio of her two personalities; the rejected concept art sketches (including one with full tanuki suit) were posted on Capcom's blog.[19][20] Ibuki's premium summer costume is a similarly armored swimsuit, with partial leggings and a cape-like face scarf resembling this of Capcom's own Strider Hiryu, which comes in a variety of colors.[21] Her premium battle costume is an altogether different and more fashionable blue ninja outfit with a floral theme with a sword on her back, where for the first time she has loose hair,[22] described as an "outfit that's very fitting for a kunoichi, but the short bangs cut makes her look younger."[23] Her Street Fighter III look returned in the "nostalgic costumes" DLC[24] and a 30th Anniversary event gave her a traditional Japanese clothing.[25]

Appearances

Street Fighter

Ibuki and Elena had been the only women fighters in the Street Fighter III sub-series until they were joined by Makoto and Chun-Li in Street Fighter III: 3rd Strike (1999). In the plots of the original Street Fighter III and 2nd Impact, Ibuki is sent by her clan to retrieve a mysterious "G file" from Gill's organization, the Illuminati. In Ibuki's game end sequence, Gill hands her the file after their battle. In 3rd Strike,[26] She is shown preparing to graduate from high school and is studying for her college application exams, hoping to move away from home to enjoy a normal campus life and find a boyfriend. As part of her final exam, Ibuki is sent to find and defeat the elderly martial arts legend named Oro. In her 3rd Strike ending she is accepted into the fictional Sarusuberi University (私立百日紅大学, Shiritsu Sausuberi Daigaku), at first without knowledge of its cover for an elite ninja training camp.[27]

A kunai resembling her is seen in Fei Long's ending in Street Fighter IV (2008). She was later revealed to be playable in Super Street Fighter IV (2010), where her introductory sequence shows her interacting with a fellow Capcom ninja Guy for the first time.[28] Her story for the game depicts her looking for fun and boys to date. Ibuki also meets Sakura Kasugano, as she tries to get Sakura to introduce her to a boy.[11]

Ibuki reappears as a playable character in Street Fighter V as one of the DLC characters released after the game's launch.[29] She was supposed to arrive in May 2016 but was delayed to July.[30] In her prologue story, Ibuki finally finishes her ninja assignment and is informed by her friend Sakura about the party invitation sent from her rival Karin Kanzuki. Arriving at the Kanzuki Estate, Ibuki fights and defeat Birdie and Karin. After the fight, Karin lets her stay at the party with handsome boys and gives her the contract which has been approved by the Shinobi village to work with her. Ibuki also appears in the end of R. Mika's prologue story, rejecting her offer in muscle training which angers R. Mika who beats her in a fight. Ibuki and R. Mika continue to argue and bicker through the course of the game's main story, "A Shadow Falls", which begins when they and Karin travel to the New York City to find out who is behind the activation of the seven Black Moons, eventually finding out it is a Shadaloo plot. During the first infiltration of the Shadaloo base, Ibuki fights Balrog but fails to beat him. She then uses her smoke bomb to distract the enemies and the two successfully escape with it until they reunited with Karin. They witness Zangief beat Abel, Ibuki watching in disgust while R. Mika idolizes him. In the final assault against Shadaloo, Ibuki and R. Mika fight off Shadaloo soldiers. Ibuki is last seen watching Shadaloo's destruction with the other fighters.[31]

Other games

A super deformed version of Ibuki is a playable character in the fighting game Super Gem Fighter Mini Mix / Pocket Fighter (1997),[32] in which she sneaks off from her ninja training for an ice cream in Tokyo.[33] Ibuki is playable in the mobile puzzle game Street Fighter: Puzzle Spirits (2014),[34] and appears as a card in the browser-based social game Onimusha Soul (2012)[35] and in person in Street Fighter Battle Combination (2015).[36][37] Her cards also appear in SNK vs. Capcom: Card Fighters Clash (1999) and SNK vs. Capcom: Card Fighters DS (2007). She has a cameo in Capcom Fighting Evolution / Capcom Fighting Jam (2004).

Ibuki is one of the characters representing the Street Fighter series in the crossover fighting game, Street Fighter X Tekken (2012), with Rolento as her tag team partner.[38] In it, she is persuaded by her village leaders to accept Rolento's request for a joint mission to the South Pole, serving as his advisor on infiltration.[39] In the story mode, Rolento initially addresses the very annoyed Ibuki as private but "promotes" her to the rank of sergeant by the end of the game. According to a backstory for the Street Fighter X Tekken DLC ninja costume-swap for the Tekken series' Asuka Kazama, Asuka was sent Ibuki's village to learn the ninja arts from her.[40] Ibuki's own Tekken swap costume is in the style of Yoshimitsu, with her latest assignment having her join his Manji Clan.[41]

Producer/director Ryota Niitsuma originally considered her for inclusion as a playable character in Tatsunoko vs. Capcom: Ultimate All-Stars (2008), but she was ultimately cut due to time constraints.[42] The "head student at Ibuki's ninja village" was supposed to be a new player character in the rejected concept of Street Fighter IV Flashback by Backbone Entertainment,[43] which would also have feature a cameo of a much younger version of Ibuki.

Gameplay

According to Computer and Video Games, Ibuki appeared "to be one of the most powerful and most popular character" in Street Fighter III.[44] VentureBeat's Chris Hoadley opined Ibuki was the strongest character in Street Fighter III: 2nd Impact[45] and GameSpot felt her to be, in terms of gameplay, most similar to Cammy and Geki.[32] According to UGO, Ibuki in Street Fighter III "has the strength and speed to face off against any top-tier character", as she is "quick, somewhat unpredictable and easy to pick up", and "she's just as likely to attack an opponent from the front as she is to dash into the air and rain down several kunai. It's this type of diversity in fighting that makes her attractive to players."[46] Retro Gamer opined "this female ninja is fast, mobile and can stun opponents quickly. While she loses in a toe-to-toe brawl against most characters, she has plenty of trickery to get around a tight defence and dictate the match."[47]

In Super Street Fighter IV, the developers attempted to retain Ibuki's playstyle and feel from Street Fighter III. She was given a super jump (the only character, other than C. Viper, to have one in this game) and made adjustments to have combos that utilize it. Capcom's Taketoshi Sano said that "Ibuki is suited to those who want to get the most out of a single character" and "beginners can use her too, but if I had to pick I'd say she's suited for intermediate."[9] Capcom Europe described Ibuki's "Raida" ("Thunder Strike") command grab as having some unique properties and being one of the most powerful moves in the game.[48] According to an MTV guide, Ibuki is "one of the hardest characters to master in this latest iteration" and players need to gain "a strong understanding of each character's moves and abilities before truly coming to grips with what the weak, yet versatile Ibuki has to offer."[49]

In a guide to Super Street Fighter IV: 3D Edition, GameSpy stated that Ibuki has "got some unique strengths and enough versatility that we think she can cope with most opponents. Her damage is a bit lacking, but with enough craftiness in your execution you can make up for it."[50] Listing the biggest mistakes to avoid in the game, GamesRadar advised Ibuki's players to not overuse her "kunai air-knives", but to rather use them sparingly in not predictably as a tool to help get close to the opponent.[51] According to GamesRadar, "Ibuki makes up for her relatively weak damage by having some of the trickiest mobility in the game, letting a skilled player dash circles around their confused opponent."[52] According to Edge, Ultra Street Fighter IV's addition of delayed wakeup, which lets one stay on the floor longer after being knocked down to put an opponent off their rhythm, was "primarily designed to nerf characters like Cammy, Akuma and Ibuki who are at their most effective when an opponent is getting up off the ground."[53] Professional player Sakonoko, whose preferred character in Super Street Fighter IV was Ibuki, said in interview for Famitsu that Ibuki in Street Fighter X Tekken "is ultimately based on her SSFIV Arcade Edition version" and so it is easy for people familiar with this game "to jump right in." He noted a few character-specific changes between these games, such as Ibuki's kunai attacks gaining the knock-down ability.[54]

In her Street Fighter V incarnation, Ibuki's playstyle is different from in Street Fighter IV,[55] becoming a "resource-heavy" character.[56] She has gained new special moves such as to dodge-teleport, glide (the "flying squirrel technique"[57]), and throw bombs with different fuses.[58] According to Capcom, "Ibuki has always been a very mobile character with various target combos, but she now has even more ways to mix-up the opponent with the ability to glide through the air and toss out ninja bombs, making it very difficult to predict where she will land and where her next attack will come from. Kunais have also been a cornerstone of her playstyle, but now players will have to be much more strategic in their use as she can only stock five at a time before she has to quickly obtain another set."[59] Ibuki placed third in the 2016 EventHubs user poll for the best mix-up play ability in the game.[60] Following the "nerfing" of Chun-Li in the Season 2 of Street Fighter V: Arcade Edition in 2017,[61] the enhanced[62] Ibuki became the chosen character for a number of top professional players, including Ho Kun Xian (credited by Capcom with starting the "Ibuki revolution" so that "by late 2017 Ibuki is a pretty common character to see among high level play"[63])[64][65] and Atsushi Fujimura (who abandoned Nash[66]).[67]

Comics

Street Fighter Legends: Ibuki explored a dichotomy of her character. Writer Jim Zubkavich said: "In my mind Ibuki has fantastic duality, juggling her school and ninja lives in the same way a superhero has their secret identity and super self."[68]

Ibuki appears in Street Fighter comic books, including in Street Fighter: Unlimited.[69] Notably she received her own four-issue miniseries Street Fighter Legends: Ibuki, written by Jim Zubkavich and drawn by Omar Dogan. It was published by UDON Entertainment in 2010 to coincide with the release of Super Street Fighter IV.[70] One alternative cover was drawn by Adam Warren[71] and the entire miniseries was later included in the compilation Street Fighter Legends: The Ultimate Edition.[72] In Ibuki, the character's fictional background was revealed: she had been destined to become a perfect assassin for the Geki clan (in to the comic, Geki is not an individual person but a clan that is rival to Ibuki's[73]), but one of them, Enjō, fled with the baby.[74] She also interacts with Elena, in addition to Makoto and Sarai.[75]

For writing Ibuki, Zubkavich was nominated for a Joe Shuster Award.[76] He said that, compared to Sakura, "Ibuki's a more complex character, more flawed. She's a great ninja but she isn't even sure this is what she wants out of life. (...) Sakura's never-give-up attitude may be more of a classic anime archetype, but I feel Ibuki's a character more people can empathize with."[77] He added, "Ibuki’s personality has been limited to game endings and oh-so brief lines of dialogue from her victory quotes, so expanding upon those with this focused story is an honour and a challenge."[68] In a poll by Omar Dogan on his DeviantArt website, most of voters wanted to see Ibuki "wearing something cute",[78] and precisely something in the Harajuku-style Lolita fashion.[79][80] Dogan's own favourite part of the story was "the part where Ibuki and Oro battle."[81]

Other

Ibuki is a favored character for use in promotional artwork,[9] and has a number of figurines and action figures made in her image.[82] These include figures from Kotobukiya[83] and Capcom itself, including one designed by Street Fighter III character concept artist Kinu Nishimura.

Ibuki's Xbox Live Avatar costume was released in 2010[84] and her cards are featured in the card game Universal Fighting System.

Reception

Ibuki was met with a positive reception.[85] Professional Street Fighter commentator and player Femi Adeboye (F-Word) recalled Ibuki in Third Strike has changed his life when he was a young teenager: "I saw this ninja girl and I picked her up, that became my destiny."[86] In 2002, she was voted the 12th most popular Street Fighter character in Capcom's own poll for the 15th anniversary of Street Fighter.[87] Giovanni Simotti, designer of Akane the Kunoichi, intended look of the titular character on the game's cover as "a small tribute to two of the most famous kunoichi from the history of the videogames – a mix of Mai Shiranui with a bit of Ibuki."[88]

IGN's Jesse Schedeen stated "Ibuki is an apple that falls a bit far from the ninja tree. She's not a musclebound brute, but a young, quirky girl still finding her way in the world," adding that her eccentric nature was "part of what makes her so fun."[89] Martin Robinson of AskMen stated "ninjas might be ten-a-penny in videogames, but none are as effortlessly cool as Ibuki" and added that she "is one of a handful of characters worth salvaging from Street Fighter III."[90] Gavin Jasper of Den of Geek praised her as "too fun not to like", noting her complex life specifically and giving additional praise to her role as the straight man to Rolento's eccentric behavior in Street Fighter X Tekken.[91] Paste stated "her design, both aesthetically and as a fighter, is actually pretty strong", further calling her the best ninja of the series "by far".[92] Amanda LaPergola and Becky Chambers of The Mary Sue praised her status as a ninja, but criticized the emphasis of her story on her story on meeting boys, a trait they felt was too common amongst female characters in the Street Fighter universe.[93]

See also

References

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  6. @nishi_katsu (August 11, 2021). "こんなん描いてたのか…まるで覚えてなかったスケッチちょっとかわいすぎたんでエンディングデモの絶妙にダサい制服にしたんでしょうかね?あきまんさんがいぶきの事をみすぼらしい格好なのにめちゃくちゃ可愛いとおっしゃっててかわいく描こうと必死だった感があります" (Tweet) (in Japanese) via Twitter.
  7. @nishi_katsu (April 15, 2022). "当時出た食玩でお菓子がついてたはず なるべく自分がキャラデザインしたり関わったキャラを選抜したところ(いぶきの制服など)だいぶ地味なラインナップにデビロット姫とジンサオトメ、いぶきがとくに出来が良くデビロットは畳をつけてヴィネット風にしてもらったり大変よくしていただきました" (Tweet) (in Japanese) via Twitter.
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